Amin Bayat (aminbayat)

aminbayat

Geek Repo

Company:@BayatGames

Location:Abbasabad, Mazandaran Province, Iran

Home Page:https://github.com/aminbayat

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Organizations
BayatGames

Amin Bayat's starred repositories

AssetRipper

GUI Application to work with engine assets, asset bundles, and serialized files

Language:C#License:GPL-3.0Stargazers:3422Issues:0Issues:0

english-words

:memo: A text file containing 479k English words for all your dictionary/word-based projects e.g: auto-completion / autosuggestion

Language:PythonLicense:UnlicenseStargazers:10268Issues:0Issues:0

feztris

Video game experiment inspired by Fez's camera mechanic and puzzle games like Tetris.

Language:C#Stargazers:18Issues:0Issues:0

Sharpword

Wordle clone using C#

Language:C#License:MITStargazers:16Issues:0Issues:0

MakeNewWay

Beautiful mobile puzzle

Language:C#License:NOASSERTIONStargazers:39Issues:0Issues:0

AutonomousParking

Simulation of car parking in different parking lots using Unity ML-Agents

Language:C#Stargazers:6Issues:0Issues:0

Cursor-Installer-Creator

A program to create Cursor-Installer files simply and fast

Language:C#License:MITStargazers:6Issues:0Issues:0

blender-to-unity-fbx-exporter

FBX exporter addon for Blender compatible with Unity's coordinate and scaling system.

Language:PythonLicense:MITStargazers:942Issues:0Issues:0

blocky-world-editor

3d Tilemap Editor for Unity

Language:C#License:MITStargazers:35Issues:0Issues:0
Language:C#License:NOASSERTIONStargazers:474Issues:0Issues:0

unity-fracture

Fracture any mesh at runtime

Language:C#License:MITStargazers:1047Issues:0Issues:0

pb_CSG

A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).

Language:C#License:MITStargazers:608Issues:0Issues:0

UnityRuntimeInspector

Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes

Language:C#License:MITStargazers:1617Issues:0Issues:0

UnityBezierSolution

A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)

Language:C#License:MITStargazers:1131Issues:0Issues:0

AI-Formations

Research project on coordinated movement of AI made with Unity.

Language:ShaderLabLicense:MITStargazers:26Issues:0Issues:0

Mesh-Animation

Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)

Language:C#License:MITStargazers:480Issues:0Issues:0

Unity-2D-Sprite-Animator

Performatic, simple and easy animator for 2D games in Unity Engine

Language:C#License:MITStargazers:57Issues:0Issues:0

Match3

✨🐠The most original game on Earth: Match3 - in Unity!✨🐟

Language:C#Stargazers:280Issues:0Issues:0

Match3-SDK

SDK for creating Match 3 games

Language:C#License:MITStargazers:378Issues:0Issues:0

TexturePanner

This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures

Language:C#License:MITStargazers:699Issues:0Issues:0

ShaderMan

Convert ShaderToy to Unity HLSL/CG

Language:GLSLLicense:MITStargazers:1377Issues:0Issues:0

polygon-wind

Unity shader to emulate wind on low poly assets.

Language:ShaderLabLicense:Apache-2.0Stargazers:169Issues:0Issues:0

SoftMaskForUGUI

UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.

Language:C#License:MITStargazers:1898Issues:0Issues:0

UIEffect

UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!

Language:C#License:MITStargazers:5486Issues:0Issues:0

ParticleEffectForUGUI

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

Language:C#License:MITStargazers:4066Issues:0Issues:0

StandardizeBows

Standardize Bows is a Unity ( C# ) project that is created in order to setup bow models that will simulate the physics of a bow without having any animation or animator component.

Language:C#License:GPL-3.0Stargazers:53Issues:0Issues:0

2d-platformer-controller

Simple implementation of a 2D platformer character controller using raycasts for smooth and precise input and movement

Language:C#License:MITStargazers:141Issues:0Issues:0

Unity-2D-Platformer-Controller

A customizable 2D platformer motor that handles mechanics such as double jumps, wall jumps, and corner grabs. Includes a player controlled prefab that can be dropped into any scene for immediate support.

Language:C#License:MITStargazers:861Issues:0Issues:0

unity-stylized-water

A stylized water shader (and material presets) for Unity.

Language:ShaderLabLicense:BSD-3-ClauseStargazers:832Issues:0Issues:0
Language:ShaderLabLicense:MITStargazers:343Issues:0Issues:0