Andrew Ames's starred repositories

metapp

C++ runtime reflection library

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ink

PORTED TO UE% inkle's open source scripting language for writing interactive narrative.

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UnrealInk

Integration of the Ink language into Unreal 4 (https://github.com/inkle/ink)

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ecst

[WIP] Experimental C++14 multithreaded compile-time entity-component-system library.

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vulkan_renderer

A toy renderer written in C using Vulkan to perform real-time ray tracing research.

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openvdb

Web implementation of volumetric grids

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a-simple-triangle

A Simple Triangle - A journey into cross platform OpenGL and Vulkan

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volk

Meta loader for Vulkan API

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vulkan-diagrams

Diagrams showing relationships between Vulkan objects and how they're used.

License:MITStargazers:864Issues:0Issues:0

VulkanMemoryAllocator

Easy to integrate Vulkan memory allocation library

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vk-bootstrap

Vulkan Bootstrapping Iibrary

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qt_filament

Simple hello world example of using filament within a Qt window

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filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

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Falcor

Real-Time Rendering Framework

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slang

Making it easier to work with shaders

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InOneWeekend

DEPRECATED — Head to the raytracing.github.io repo for the new home

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Vookoo

A set of utilities for taking the pain out of Vulkan in header only modern C++

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rxterm

Functional reactive terminals in C++ ⚡⌨️

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easy_profiler

Lightweight profiler library for c++

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libraries

ASL libraries will be migrated here in the stlab namespace, new libraries will be created here.

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siplasplas

A library for C++ reflection and introspection

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qt3d-vr-example

Qt3d example with OpenVR and OculusVR

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Granite

My personal Vulkan renderer

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Remotery

Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer

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sewing

Multiplatform multithreaded context swapping fiber based job system.

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Vulkan

C++ examples for the Vulkan graphics API

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glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

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renderdoc

RenderDoc is a stand-alone graphics debugging tool.

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