alimalkhalifa / EQClassic

EQClassic source code from 2010. EverQuest Trilogy Server Emulator.

Home Page:http://erfg12.github.io/EQClassic/

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EQClassic source code from January 1st, 2010 - For EverQuest Trilogy (big box)

http://erfg12.github.io/EQClassic/


_Known Issues_
---
- NPCs will not spawn without the map files being present in the /maps/maps folder.
- NPCs will not roam unless specified in the database their roam range, and nodes placed in game.

About

EQClassic source code from 2010. EverQuest Trilogy Server Emulator.

http://erfg12.github.io/EQClassic/


Languages

Language:C++ 94.3%Language:C 5.3%Language:Objective-C 0.1%Language:Batchfile 0.1%Language:Makefile 0.1%Language:XS 0.0%Language:Shell 0.0%