Mystic Mesh is a game engine currently under development, designed as a learning project to explore the intricacies of C++ programming and the vast realm of computer graphics.
Work in Progress: As of now, Mystic Mesh is in its nascent stages. As a hands-on project, it serves as both a challenge and a testament to the journey of understanding the complexities of building a game engine and delving deep into computer graphics.
- Language: C++
- Graphics API: OpenGL
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Learning C++: One of the primary objectives of this project is to delve deeper into C++ and understand its advanced features and quirks.
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Understanding Computer Graphics: From rendering techniques to shaders, Mystic Mesh aims to be a canvas for experimenting with and understanding various computer graphics concepts.
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Building a Game Engine: While there are several game engines out there, building one from scratch provides a unique learning perspective, giving insights into the underlying mechanisms that power popular game engines.
While Mystic Mesh is primarily a personal learning project, constructive feedback, insights, or suggestions are always welcome! Feel free to open an issue or a pull request.
This project is open-source, licensed under the Apache License 2.0.