Alex Yakunin (alexyakunin)

alexyakunin

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Location:California, USA

Twitter:@alexyakunin

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Alex Yakunin's repositories

BoardGames

New Stl.Fusion sample and a fully functional web app allowing you to play real-time multiplayer board games. Powered by Stl.Fusion, Blazor, and .NET 5.

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GCBurn

Garbage collection / allocation performance tests for various languages (for now, just C# / .NET and Go)

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BeatSaberLagKiller

"TheTrashMan"-inspired plugin that takes into account Unity-specific incremental GC mode

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linq-vs-raw-code

LINQ to Enumerable performance tests

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awesome-dotnet-core

:honeybee: A collection of awesome .NET core libraries, tools, frameworks and software

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BenchmarkGame-CSharp

The Computer Language Benchmarks Game - my attempts to improve C# code there

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awesome-blazor

Resources for Blazor, a .NET web framework using C#/Razor and HTML that runs in the browser with WebAssembly.

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BeatSaberTrashMan

For tuning the garbage collector

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FolderStats

A small tool dumping folder statistics.

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FusionAndCortex

Playground project combining Stl.Fusion and Cortex.Net in a todo list app

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openid-connect-dotnet-core-sample

Use OpenId Connect with Dotnet Core & OneLogin

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RepoDb

A hybrid ORM library for .NET.

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SketchToAI

A simple drawing app invoking another console app to analyze the drawing.

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SmartThingsPublic

SmartThings open-source DeviceTypeHandlers and SmartApps code

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Stl.Fusion

Build real-time apps (Blazor included) with less than 1% of extra code responsible for real-time updates. Host 10-1000x faster APIs relying on transparent and nearly 100% consistent caching. We call it DREAM, or Distributed REActive Memoization, and it's here to turn real-time on!

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Stl.Fusion.Materials

Slides and other materials related to Stl.Fusion.

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Stl.Fusion.Samples

Samples for Stl.Fusion.

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