alexschimpf / Mnml

Android game

Home Page:https://play.google.com/store/apps/details?id=com.tender.saucer.mnml&hl=en

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Mnml

Game description:

  • The player controls a rectangle at the bottom of the screen which shoot
  • The goal is to shoot all the falling "enemies", which vary in behavior/size/speed.
  • The longer the player stays alive, the larger the score becomes.
  • The enemies come in waves, where each successive one increases in speed.
  • Each wave features a random set of enemy types and a random color scheme.
  • Powerups also fall, which can give the player temporary advantages (e.g. larger shots) or something more permanent (e.g. "health").
  • A player's "health" decreases when enemies are missed (or an enemy collides with the player).
  • The game ends when the player's health runs out.
  • The game is procedurally generated, so each time it's different.

This game is dependent on the game engine, AndEngine.