alexilyenko / Algorithms1

Programming assignments for Algorithms I Coursera e-learning course

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Algorithms Part I

Code for programming assignments in Java from the Coursera course, Algorithms Part I.

Week 1 - Union / Percolation

  • Percolation.java - A model for the percolation problem, determines if a 2d system of open / closed sites percolates from top to bottom.
  • PercolationStats.java - Generates statistics using the percolation model.

Week 2 - Queues, Stacks and Bags

  • Deque.java - A generic double ended queue implementation, array based.
  • RandomizedQueue.java - A generic random queue implementation, array based.
  • Subset.java - Prints n number of random strings provided through standard input.

Week 3 - Collinear Points

  • Point.java - A simple point class.
  • Brute.java - A N^4 algorithm for calculating 4 collinear points.
  • Fast.java - A faster implementation (N^2*log N) for finding collinear points.

Week 4 - 8 Puzzle

  • Board.java - Represents a sliding puzzle board.
  • Solver.java - Uses A* algorithm to find solution to the puzzle board.

Week 5 - KdTree

  • PointSet.java - A set of points on a 2D Euclidian plane, some simple function like #nearest and #contains.
  • KdTree.java - Uses a 2d tree algorithm to more efficiently perform functions such as #nearest and #contains.
  • RectHV.java - Immutable data type representing axis-aligned rectangle.

Requires the stdlib.jar and algs4.jar to run, available in Maven repository. See given pom file.

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Programming assignments for Algorithms I Coursera e-learning course


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