Giters
alexguirre
/
RAGENativeUI
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Stargazers:
117
Watchers:
26
Issues:
115
Forks:
37
alexguirre/RAGENativeUI Issues
Unhandled Exception in UsingTls.WinFunctions.GetProcessMainThreadId()
Updated
4 months ago
Install instructions
Closed
7 months ago
Comments count
1
update
Closed
5 months ago
Comments count
2
License breach
Closed
5 months ago
Comments count
4
Erro já na tela de carregamento do GTA V
Closed
6 months ago
`UIMenu.RemoveItemAt` with only 1 item in the menu throws `DivideByZeroException`
Updated
a year ago
Comments count
1
Menu not opening or loading
Updated
a year ago
Bug: Embedded texture features cause game crash in v2802
Closed
2 years ago
Comments count
1
Need help registering ItemSelect
Closed
2 years ago
Comments count
4
Does not support v2824
Closed
2 years ago
Comments count
3
RageNativeUI 1.9 Error | GTA V 1.0.2699.16
Closed
2 years ago
Comments count
2
BadgeStyle
Closed
2 years ago
Comments count
6
Icons
Closed
2 years ago
Built-in version checker
Closed
2 years ago
Change of key bindings for menu navigation
Updated
2 years ago
Comments count
7
Enhancement: Set location of Timer Bars
Closed
2 years ago
Comments count
4
question | nativeUI files location
Closed
2 years ago
Comments count
1
Rage Plugin keeps crashing
Closed
2 years ago
Version 2612
Closed
2 years ago
Comments count
1
New version
Closed
2 years ago
Version: 2612
Closed
2 years ago
Comments count
4
Add extension method to get a blip's icon name
Closed
3 years ago
Comments count
1
UIMenuCheckboxItem instance draws a black text rather than white
Closed
3 years ago
Timer bars overlap the instructional buttons in b2372
Closed
3 years ago
Localization.DoesTextExist/GetText partially broken in b2372
Closed
3 years ago
CompuLite menus stretch at 5120x1440
Closed
3 years ago
Comments count
2
An item with a slider and two badges
Updated
3 years ago
GTA Online Menu Banner, Scaleforms
Updated
3 years ago
Comments count
3
Fix for ultrawide menus not released
Closed
3 years ago
Comments count
1
A way to block Menu's from appearing
Updated
3 years ago
Comments count
2
TabMissionSelectItem doesn't draw MissionLogos that use game textures
Closed
3 years ago
Divide by zero error
Closed
3 years ago
False data when changing TabView.Visible to current value
Closed
3 years ago
Comments count
2
Implement color picker menu panel
Updated
3 years ago
Comments count
2
Implement menu panels
Closed
3 years ago
Issue with UltraWide Display
Closed
4 years ago
Comments count
5
Do you have plans to make a separate version that works for RPH v2?
Updated
4 years ago
Comments count
2
Menu's seem to be stretched in ultrwawide 3440x1440 resolution
Closed
4 years ago
Comments count
3
Camera rotation on Menu open
Closed
4 years ago
Comments count
13
CI broken
Closed
4 years ago
Backport improved MissionPassedScreen from RNUI2
Updated
4 years ago
When applying subtitle style to UIMenu the TextJustification.Center glitches
Closed
4 years ago
Comments count
2
Implement mouse controls in pause menus
Updated
4 years ago
Comments count
1
Rework pause menu drawing code
Updated
4 years ago
Wrong position of custom banners when windowed with borders
Closed
4 years ago
Menus stretched in ultra widescreen setups since 1.7.0
Closed
4 years ago
Comments count
2
Support drawing embedded textures from .ydr/.yft files
Closed
4 years ago
Implement localized text overriding
Closed
4 years ago
Crash when UIMenuItem.Text is null
Closed
4 years ago
Long subtitles overlap the menu items
Updated
4 years ago
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