Alexandre Lamarre (alexandreLamarre)

alexandreLamarre

Geek Repo

Company:SUSE

Location:Montreal, Canada

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Alexandre Lamarre's repositories

Go-AI-backend

Backend/server side for the Go AI. Defines fast Go game logic & simple to complex AI for the game.

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Go-AI-frontend

Front-end/ client-side for playing Go against AI, other players or even pitting AI against themselves.

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Computer-Algebra-System

A Computer Algebra System library written in C/CMake.

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PrimitiveTypes

Solving problems using primitive types in Python /Jupyter Notebook

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Bayes-Networks

Implementing variable elimination in Bayes Nets and solving some problems with them

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Cplusplus-Data-Structures-and-Algorithms

Repository for playing around with data structures and algorithms while learning C++

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Digit-recognition-CNN

A convulational network that aims to recognize the digits from 0 to 9, with at least 95% accuracy. The MNIST digit dataset is used to train and test the CNN.

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gocas

Golang computer algebra system supported by gonum and gmp.

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GraphicsEngine3D

A 3D graphics engine coded in C++.

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HighPerformanceNetworkTests

A repository for testing optimization methods for interactive network visualizations/ seemless animations.

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MIPS-CPU

32 bit MIPS CPU

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Modern-Graph-Theory

Jupyter Notebook for modern graph theory

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Non-Euclidean-Computational-Engine-Python-source-code-

Non Euclidean Computational Engine (Python source code)

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Othello-Strategy-AI-Monte-Carlo-Search-Tree

Othello AI that implements a variety of game tree search strategies: Minimax, alpha-beta pruning, Monte Carlo, etc...

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Project-Directory

A directory/classification of all my projects

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Quantum-Chess

A web app for playing quantum chess against AI or other players online

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Quantum-Chess-Backend

Backend for serving quantum chess frontend

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Quantum-Turing-Machine

A Deterministic versus Quatum Turing Machine Simulation in C++.

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Topology

Experimenting with and displaying topological data structures and algorithms

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Verilog-Space-Invaders

A Space Invaders game coded from scratch in verilog using inputs on an Altera Board.

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