Alessia Nigretti's repositories
cinemachine_film_demo
Sci-fi film demo created using Cinemachine feature by Unity, created as part of Unity Technical Evangelist job role and distributed externally
dream_deep
Psychedelic interactive experience made with Unity and initially designed for VR, created for AnvilHack 2016
jawa_trade
Stock Market simulator created for a University project
environment_collection
Collection of Unity environments modelled, post-processed and animated from scratch.
god_wills_it
2D story based short adventure made with Unity for Global Game Jam 2016
ai_toolset
A collection of essential Decision-Making, Pathfinding and Traversal algorithms in their basic implementations, serving as a starting point for game AI projects.
crowd_sim
Crowd simulation using ClearPath algorithm - growth plan project for Klang Games
genetx
Modular genetic algorithm for Unity environments.
machine_learning_roguelike
A small Roguelike game that uses Machine Learning to power its entities. Originally used in talks by Ciro Continisio & Alessia Nigretti for Unity Technologies.
ue_ai_implementations
Basic implementation in UE of some of the algorithms found in the AI toolset.
banterhack
Virtual simulation of the Banterhack hackathon attended in London
blended
Prototype for a story based game made with Unity for ICHack 2017
checkers_minmax
Game of checkers that uses a Minimax algorithm for pathfinding for a University project.
chirp_bot
Short treasure hunt experiment made with Unity for HackLondon 2016
ecs_herd
Project made for Global Game Jam 2021, using ECS, Job System and flocking algorithms.
i_theremin
Mobile app that uses iOS's facial recognition library and reacts to a Leap Motion input, created for HackCity 2017
paper_planes
Exploration, story-based short game made for Nordic Game Jam 2018
phoenix_journey
Endless runner mobile game made with Unity for HackJunction 2016
virtual_museum
Web 3D application using HTML5, CSS3, JS and PHP for a University project.