FMOD Audio Importer
Automatically import audio files and create FMOD Events with Single/Multi/Scatterer Instruments depending on file name suffixes. Useful when starting a new project and importing a lot of audio files.
Features:
- Audio File import (.wav, .aiff, .mp3, .flac, .ogg) and auto Event creation with single, multi, scatterer instruments.
- Auto adding a spatializer effect to files containing the "_z" suffix.
- Retaining folder structures, avoiding duplicate files and folders.
Usage: Open FMOD Studio and drag and drop a folder containing audio files to the application:
Examples of file names structures:
- Single Instrument: filename.wav will generate an Event named filename with a Single Instrument.
- Single Instrument with Spatializer: filename_z.wav will generate an Event containing a Single Instrument and a Spatializer effect on the Master Track.
- Multi Instrument: filename_m_1.wav, filename_m_2.wav will generate an Event named filename with a Multi Instrument containing both files.
- Multi Instrument with Spatializer: filename_z_m_1.wav, filename_z_m_2.wav will generate an Event named filename with a Multi Instrument containing both files and a Spatializer Effect on the Master Track.
- Scatterer Instrument: filename_c_1.wav, filename_c_2.wav will generate an Event named filename with a Scatterer Instrument containing both files.
- Scatterer Instrument with Spatializer: filename_z_c_1.wav, filename_z_c_2.wav will generate an Event named filename with a Scatterer Instrument containing both files and a Spatializer Effect on the Master Track.
You can change the suffix settings in the Settings tab:
There might be some small bugs, in general the code is also a bit crude, this was created as a personal tool. Let me know if you find any errors, will try to fix that.