aleksandertabor / SpaceShips

War of spaceships

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SpaceShips - multiplatform game


🆕 Available on: Get it on Google Play


GeneralScreensCompilationAuthors

General

SpaceShips game written in C++ language, using SFML library.
The project was created in Microsoft Visual Studio 2017.
Multiplatform game for Windows, Linux and Android.
The game is in the process of creating.

Screens

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Compilation

Windows

1.Install C++ in Visual Studio 2017.
2.Download SFML 2.5.1 for Visual C++ 15 (2017) - 32-bit.
https://www.sfml-dev.org/download/sfml/2.5.1/
3.Save files in "C:\SFML-2.5.1\"
4.Set x86 compile in VS Projects.
5.Configure SFML on Visual Studio 2017.
https://www.sfml-dev.org/tutorials/2.5/start-vc.php
6.Compile and run project

Linux (Ubuntu)

sudo apt-get install g++
sudo apt-get install libsfml-dev
git clone https://github.com/aleksandertabor/SpaceShips/
cd SpaceShips
g++ -std=c++11 -o SpaceShips main.cpp Bullet.cpp Collision.cpp CsvFiles.cpp Enemy.cpp Game.cpp Gift.cpp Player.cpp -lsfml-graphics -lsfml-window -lsfml-system
./SpaceShips

Android

1.Build SFML for Android with tutorial.
https://github.com/SFML/SFML/wiki/Tutorial:-Building-SFML-for-Android
2.Extract all content from repository in non-ASCII characters path (characters like space or dashes -_ don't work). 
Note: If you run project in Android Studio it will throw an error about non-ASCII:
"Your project path contains non-ASCII characters. This will most likely cause the build to fail on Windows. Please move your project to a different directory."
    
	Working: C:\SpaceShips\
	Not working: C:\SpaceShips - 2019\
    
3.You can debug project with Gradle commands or open in Android Studio.
Note: Android Port required all files from repository. DON'T extract only /android-port/ folder. 
Source files and assets (SpaceShips folder) are mutual for all platforms.
4.Open project in Android Studio by choosing only build.gradle file in explorer directly from /android-port/ directory.
5.Before debbuging remember about changing your paths for SDK and NDK in android-port\local.properties.
Android Studio automatically will be scanning for source files and assets from /SpaceShips/ folder - Android.mk and Application.mk are there.
Java code is in android-port\app\src\main\java directory.

Authors

Aleksander Tabor Tomasz Zurek
Aleksander Tabor Tomasz Zurek

The game was written by Aleksander Tabor and Tomasz Zurek

About

War of spaceships


Languages

Language:C++ 94.7%Language:Java 3.7%Language:Makefile 1.3%Language:Shell 0.3%