André Baptista's repositories
msx-windows
OS with graphic interface for MSX 1
penguin-platformer
Platform game for MSX 1 with pixel fine scroll (maybe 8 directions), parallax background, 2 color player and enemies (3 per line), and more
msx-samurai
Unplayable demo of the old fighting game. MSX+V9990. Just a POC.
msx-utilities
Set of tools to make my life easier when doing MSX stuff. Probably too much specific for my needs and won't help anyone else.
msx-raycasting-c
Adaptation from famous video "Code-It-Yourself! First Person Shooter (Quick and Simple C++)" to MSX
msx-c-tests
Simple tests with MSX-Templates by Danilo Angelo (https://github.com/DamnedAngel/MSX-Templates-for-VisualStudio)
msx-dino.bas
Attempt to recreate the famous Chrome browser Dino game on a 10-liner Basic program
msx-tinysprite
TinySprite MSX Sprite Editor
pacific2-level-editor
Created with StackBlitz ⚡️
raycastingpoc
Ray casting proof of concept. Hopefully it will lead someday to a Wolfenstein/Doom clone for MSX
arduino-basic
Arduino computer with keyboard and 20x4 LCD display, running a simple basic interpreter
exercises-C
Algorithms exercises on C language
HarvardX-CS50G
My studies on Harvard X course CS50's Introduction to Game Development
pixelartgame
Created with StackBlitz ⚡️
raycasting-engine-js
Created with StackBlitz ⚡️
tcc-machine-vision
Sistema de reconhecimento de vagas em estacionamentos. / Parking lot empty spaces recognition system.
tiny-sweeper
Smallest possible Mine Sweeper clone running on Android (PWA)
msx-doom
PoC (Proof of concept) of a very stripped down port (or demake?) of Doom
react-course-app
Learning React stuff
UnityPong
POC of Unity 3D game dev