André Baptista's repositories

msx-windows

OS with graphic interface for MSX 1

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msx-wings

Port of a famous shoot'em up arcade game of the 90's to MSX 2+ (Screen 11). Probably just a demo/POC

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penguin-platformer

Platform game for MSX 1 with pixel fine scroll (maybe 8 directions), parallax background, 2 color player and enemies (3 per line), and more

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msx-samurai

Unplayable demo of the old fighting game. MSX+V9990. Just a POC.

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arya

SEGA Columns clone for MSX 1, made as a learning experience of C language.

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msx-tests

Small pieces of code made while learning some new MSX stuff, especially MSX 2 and over

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msx-utilities

Set of tools to make my life easier when doing MSX stuff. Probably too much specific for my needs and won't help anyone else.

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pacific

Shoot'em up vertical scrolling game for MSX 1 made in Assembly, inspired by 8-bit classics such as 1942.

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msx-raycasting-c

Adaptation from famous video "Code-It-Yourself! First Person Shooter (Quick and Simple C++)" to MSX

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paranoid

Simple game for the original Gameboy inspired by Arkanoid. POC for Gameboy development in Assembly.

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msx-c-tests

Simple tests with MSX-Templates by Danilo Angelo (https://github.com/DamnedAngel/MSX-Templates-for-VisualStudio)

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msx-dino.bas

Attempt to recreate the famous Chrome browser Dino game on a 10-liner Basic program

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msx-tinysprite

TinySprite MSX Sprite Editor

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msxmas21

Simple Christmas game for MSX 2

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pacific2-level-editor

Created with StackBlitz ⚡️

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raycastingpoc

Ray casting proof of concept. Hopefully it will lead someday to a Wolfenstein/Doom clone for MSX

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arduino-basic

Arduino computer with keyboard and 20x4 LCD display, running a simple basic interpreter

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exercises-C

Algorithms exercises on C language

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HarvardX-CS50G

My studies on Harvard X course CS50's Introduction to Game Development

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pixelartgame

Created with StackBlitz ⚡️

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raycasting-engine-js

Created with StackBlitz ⚡️

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tcc-machine-vision

Sistema de reconhecimento de vagas em estacionamentos. / Parking lot empty spaces recognition system.

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tiny-sweeper

Smallest possible Mine Sweeper clone running on Android (PWA)

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x86-pong

Early try to make a simple game in Assembly for x86 (in the famous mode 13h, 320x200 x 256colors)

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msx-doom

PoC (Proof of concept) of a very stripped down port (or demake?) of Doom

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react-course-app

Learning React stuff

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UnityPong

POC of Unity 3D game dev

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