First you have to follow installation instructions of Reanimated v2 and react-native-gesture-handler
If you react-native-gesture-handler version >= 2:
yarn add react-native-awesome-slider
else:
yarn add react-native-awesome-slider@1
Basic use:
import { useSharedValue } from 'react-native-reanimated';
import { Slider } from 'react-native-awesome-slider';
export const Example = () => {
const progress = useSharedValue(30);
const min = useSharedValue(0);
const max = useSharedValue(100);
return (
<Slider
style={styles.container}
progress={progress}
minimumValue={min}
maximumValue={max}
/>
);
};
Use the Theme object.
<Slider
theme={{
disableMinTrackTintColor: '#fff',
maximumTrackTintColor: '#fff',
minimumTrackTintColor: '#000',
cacheTrackTintColor: '#333',
bubbleBackgroundColor: '#666',
heartbeatColor: '#999',
}}
/>
For more usage, please view Example.
- You need add haptics feedback lib to you project.
- Add onHapticFeedback callback to you slider component.
<Slider
onHapticFeedback={() => {
ReactNativeHapticFeedback.trigger('impactLight', {
enableVibrateFallback: true,
ignoreAndroidSystemSettings: false,
});
}}
/>
-
Set haptic mode, if you open 'step' prop, you need set hapticMode=HapticModeEnum.STEP, otherwise set to hapticMode=HapticModeEnum.BOTH.
-
β Finish!
- Pure javascript slider implementations usually rely on
react-native
's gesture events which may inadvertently trigger 'swipe to go back' events as you pan the slider. β - Native sliders rely on state updates, which can cause performance issues. β
react-native-awesome-slider
relies on reanimated
's ShareValue ability to run code directly in the UIThread
to enhance performance, and react-native-gesture-handle
won't interfere with your swiping gestures. β¨
- 100% written in
TypeScript
. - 100% built upon
react-native-reanimated
andreact-native-gesture-handler
. - Supports Tap & Pan triggering.
- Support for a discrete slider.
- Support haptic feedback.
- and more...
Support step propsOptimize bubble & thumbRewrite usingreact-native-gesture-handler
v2Support marks props- Web Support
The <Slider/>
component has the following configuration properties:
Name | Type | Description | Required | Default Value |
theme | object | The slider theme color | β | { // Color to fill the progress in the seekbar minimumTrackTintColor: string, // Color to fill the background in the seekbar maximumTrackTintColor: string, // Color to fill the cache in the seekbar cacheTrackTintColor: string, // Color to fill the bubble backgrouundColor disableMinTrackTintColor: string, // Disabled color to fill the progress in the seekbar bubbleBackgroundColor: string // Color to fill the heartbeat animation in the seekbar heartbeatColor: string } |
style | ViewStyle | β | ||
borderColor | string | Color of the border of the slider, also you can use containerStyle . | β | transparent |
bubble | (number) => string | Get the current value of the slider as you slide it, and returns a string to be used inside the bubble. | β | (number) => string |
progress | Animated.SharedValue<number> | Current value of the slider | β | 0 |
cache | Animated.SharedValue<number> | Cache value of the slider | β | 0 |
minimumValue | Animated.SharedValue<number> | An Animated.SharedValue from react-native-reanimated library which is the minimum value of the slider. | β | undefined |
maximumValue | Animated.SharedValue<number> | An Animated.SharedValue from react-native-reanimated library which is the maximum value of the slider. | β | undefined |
onSlidingStart | () => void | Callback called when the sliding interaction starts | β | undefined |
onValueChange | (number) => void | Callback called when the slider value changes | β | undefined |
onSlidingComplete | (number) => void | Callback called when the sliding interaction stops. The updated slider value will be passed as argument | β | undefined |
renderBubble | () => React.ReactNode | A custom bubble component that will be rendered while sliding. | β | See the <Bubble/> component |
setBubbleText | (string) => void | This function will be called while sliding and can be used to update the text in a custom bubble component. | β | current slider value |
bubbleTranslateY | number | Value to pass to the container of the bubble as translateY | β | 7 |
renderThumb | () => React.ReactNode | Render custom thumb image. If you need to customize thumb, you also need to set the thumb width | β | ReactNode |
renderMark | ({ index }: { index: number }) => React.ReactNode | Render custom mark element. If you need to customize mark, you also need to set the mark width | β | ReactNode |
thumbWidth | number | Thumb elements width | β | 15 |
disable | boolean | Disable user interaction with the slider | β | false |
disableTapEvent | boolean | Enable tap event change value. Defaults to `true` | β | true |
bubbleMaxWidth | number | The maximum width of the bubble component | β | 100 |
bubbleTextStyle | TextStyle | Bubble text style | β | |
bubbleContainerStyle | ViewStyle | Bubble container text style | β | |
isScrubbing | Animated.SharedValue<boolean> | callback slider is scrubbing status | β | undefined |
onTap | () => void | A callback for when the slider is tapped.(Useful for video-player scrubbing.) | β | undefined |
thumbScaleValue | Animated.SharedValue<number> | Control thumbβs transform-scale animation. | β | undefined |
sliderHeight | number | The height of the slider component | β | 30 |
containerStyle | ViewStyle | styles to be applied to the slider container component | β | { width: '100%', height: 5, borderRadius: 2, borderColor: borderColor, overflow: 'hidden', borderWidth: 1, backgroundColor: maximumTrackTintColor, }, |
panHitSlop | object | pan gesture hit slop | β | `{ top: 8, left: 0, bottom: 8, right: 0,} ` |
step | number | Step value of the slider. The value should be between 0 and maximumValue - minimumValue) | β | undefined |
snapToStep | boolean | Enables or disables step snapping | β | true |
markWidth | number | Step mark width, if you need custom mark style, you must be fix this width | β | 4 |
marksStyle | ViewStyle | Step mark style | β | {width: {markWidth}, height: 4, backgroundColor: '#fff', position: 'absolute', top: 2} |
onHapticFeedback | function | Haptic feedback callback | β | undefined |
hapticMode | enum | haptic feedback mode | β | HapticModeEnum.NONE |
panDirectionValue | enum | Current swipe direction | β | undefined |
disableTrackFollow | boolean | Disable track follow thumb.(Commonly used in video audio players) | β | false |
bubbleWidth | number | Bubble width, If you set this value, bubble positioning left & right will be clamp. | β | 0 |
activeOffsetX | number | number[] | Range along X axis (in points) where fingers travels without activation of gesture. Moving outside of this range implies activation of gesture. | β | undefined |
activeOffsetY | number | number[] | Range along Y axis (in points) where fingers travels without activation of gesture. Moving outside of this range implies activation of gesture. | β | undefined |
failOffsetX | number | number[] | When the finger moves outside this range (in points) along X axis and gesture hasn't yet activated it will fail recognizing the gesture. Range can be given as an array or a single number | β | undefined |
failOffsetY | number | number[] | When the finger moves outside this range (in points) along Y axis and gesture hasn't yet activated it will fail recognizing the gesture. Range can be given as an array or a single number | β | undefined |
heartbeat | boolean | When 'heartbeat' is set to true, the progress bar color will animate back and forth between its current color and the color specified for the heartbeat. useful for loading state | β | undefined |