Yi Chien "Alan" Shih (alan0201tw)

alan0201tw

Geek Repo

Company:NCTU

Location:Hsinchu , Taiwan

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Yi Chien "Alan" Shih's repositories

Unity_2DShadow

A GPU Ray-marching solution for 2D shadow casting in Unity.

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Rigidbody2D

A simple 2D Physics engine with rigidbody dynamics and collision detection, resolution

Unity_DesignPatternPractices

Several simple examples to demo design patterns in Unity, mostly from Game Programming Patterns by Bob Nystrom. With some extra experiments.

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RayTracer

A simple ray tracer building on top of Peter Shirley's Ray Tracing Series (https://github.com/RayTracing)

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Unity_Many-Worlds_Browsing

A physic-based animation aiding system in Unity. Generating plausible animations with different conditions.

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ASCIIRenderer

An ASCIIRenderer for fun. WIP.

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CPP_Dithering

Several kinds of dithering algorithm using different matrices, implemented with OpenCV.

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CPP_Lox

A jlox implementation in c++, please refer to Bob Nystrom's craftinginterpreters (http://www.craftinginterpreters.com/)

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EvoLisa

Trying to paint a replica of the Mona Lisa using only 50 semi transparent polygons

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GameOfLife

An interactive game of life application with Bresenham's line algorithm. A small project for having some fun!

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IK2D

Several inverse kinematics algorithm demonstrated using a simple 2D case.

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MandelbrotSet

A fun little project to render Mandelbrot set fractal

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RayMarcher

A simple ray marcher.

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AudioProcessingPlayground

A practicing project for audio processing and familiarize with audio APIs.

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CPP_SPI

A C++ implementation of SPI (simple Pascal interpreter) for Let's Build A Simple Interpreter series by rspivak.

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CSharp_EC_CourseAssignment

Projects for my assignment in NCTU Evolutionary Computation course 2018.

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CSharp_NancyHttpServer

A simple http server for practicing NancyFx.

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EC_FinalProject

Text generator using genetic algorithm with customized vector representation of emotions.

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nsdhw_19au

Numerical software development homework for 19AU

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Python_EasyNote

A simple GUI project for practicing python and user interface programming.

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rapidjson

A fast JSON parser/generator for C++ with both SAX/DOM style API

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SimpleFluids

A practice project for implementing Jos Stam's stable fluid algorithm, referencing a lot of other existing repos.

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Unity_LightUpTheDark

Scripts from the game LightUpTheDark. Refactored using the template project I made.

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Unity_TemplateProject

A starting template for Unity projects. Contains several basic services that most of my games need.

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VSCodeConfiguration

My configuration for Visual Studio Code when using clang formatting.

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YACLox

Yet Another Clox implementation, please refer to Bob Nystrom's craftinginterpreters (http://www.craftinginterpreters.com/)

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