akhilkrushnaa's repositories
blockbench
Blockbench - A low poly 3D model editor
simple-threejs-typescript-starter
Simple starter for Three.js projects with TypeScript
minicraft-plus-revived
Minicraft+, an extension of Notch's original minicraft project, with tons more features.
unity-simple-notifications
A simple UPM package for displaying message notifications to a user
fluid-dialogue
A Unity dialogue system that features an easy to use drag and drop graph. ScriptableObject driven with the ability to write custom actions and conditions to create complex dialogue workflows.
fluid-state-machine
A finite state machine micro-framework for Unity3D focused on a pure code implementation.
fluid-behavior-tree
Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.
fluid-stats
A Unity3D character stats system for handling health, energy, defense, attack, ect. Supports dynamic stat values with modifiers such as addition, subtraction, multiplication, and division.
TransitionKit
Modular, extensible transitions in scene and between scenes
SpriteLightKit
Blended lighting system for Unity that works with standard Sprites
Celeste
Celeste Bugs & Issue Tracker + some Source Code
Fluent-Behaviour-Tree
C# behaviour tree library with a fluent API
Retro3DPipeline
A minimal example of a custom render pipeline with the Retro3D shader.
Chess-AI-Unity
Chess AI ported to Unity
AnimationImporter
Aseprite Animation Importer for Unity
Skinner
Special Effects with Skinned Mesh in Unity
UnitySteer
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
Unity-InstancedIndirectExamples
Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes
abrash-black-book
Markdown source for Michael Abrash's Graphics Programming Black Book
oolite
The main Oolite repository.
hotween
Automatically exported from code.google.com/p/hotween
rogomatic
Automatically exported from code.google.com/p/rogomatic
newkind
Elite: TNK repo mirror from mdw
P31UnityAddOns
Mostly defunct. Features were added and components broken out in the *Kit repositories.