Akhilesh Harish Mahajan's repositories
Missing-values-prediction-in-psychology-dataset
Built several discriminative machine learning models from scratch for missing value prediction.
Ammonia_Plotter
This Shiney app plots the ammonia sensor data from a huge collection of data sources.
Massive-Data-Mining-Rutgers
Solutions for all homeworks in Massive Data Mining-Rutgers
Minesweeper
An AI algorithm that solves Minesweeper board efficiently!
MazeSolver
A*, BFS, DFS algorithms to solve a maze. Local search algorithm to find a hard maze to solve.
Gaussian_Laplacian_Kernels
An implementation of using Gaussian and Laplacian kernels to predict a distribution, and to classify points non-linearly.
Random_Nature
OpenGL app for generating a Random nature with First Person camera for moving around.
Random_Motion_Balls
An OpenGL program to simulate random motion of balls in 3D
Image_Colorizer
Uses Linear and Logistic Regression to Colorize grayscale images
The_Art_of_Seeing
This webpage displays the Moire book, implements the Moire image encryption algorithm and shows how the Moire effect works.
Probability_Statistics_Assignments
Implementation of Method of Moments estimator, Maximum likelihood estimator, bayesian estimator and Benjamini Hochberg test.
Nvidia_Sample_Work
A small sample of coalesced and uncoalesced array access in CUDA.
Feature_Selection
Implementation of Improved Global Feature Selection Scheme on Reuters Newsgroup and classic docs dataset.
Graph_Peeling
This program finds the number of connected components, number of cores and edge decomposition in a graph
Disk_Scheduling_Algorithm
This code simulates 2 disk scheduling algorithms borrowed from CMU Parallel Computing Project of DiskSim
Data_Wrangling_and_Husbandry_Assignments
Weekly assignments of course of Data Wrangling and Husbandry
Data_Structure_templates_in_C
C templates for Stacks, queues and Binary Heaps.
Trucking_game_AI
This Prolog program plays the game of Trucking Swi optimally solo!
Probabilistic_Board_Solver_Agent
Here is an agent that retrieves gold mine by repeatedly querying a Board that outputs the probability of a mine being in that position.