akeeme / spiderhub

A basic 2D game created with Unity using C# during my Student Software Engineer internship with NYPD

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

LinkedIn MIT License


spiderHub

A basic 2D game created with Unity during my Software Engineering internship with NYPD

Table of Contents
  1. About The Project
  2. How To Play
  3. Contributing
  4. License
  5. Contact
  6. Acknowledgements

About The Project

gameplay gif

Throughout January and most of February 2021, I was apart of an internship program with the NYPD where I was taught video game develepment using Unity and C#. The game previewed above is the game created. It is a 2D arcade type game where the objective is to kill all the spiders before they kill you.

Built With

How To Play

There are various controls and items across the map, here is how to use them.

Controls

W - Move up
A - Move left
S - Move down
D - Move right
Space - Special

Items

red potion

Red Potion - Invincibility for 10 seconds

yellow potion

Yellow Potion - Speed

white potion

White Potion - Speeds up time before next special

Contributing

Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are greatly appreciated.

License

Copyright <2021>

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Contact

Project Link: https://github.com/your_username/repo_name

Acknowledgements

About

A basic 2D game created with Unity using C# during my Student Software Engineer internship with NYPD

License:MIT License


Languages

Language:C# 99.9%Language:ShaderLab 0.1%Language:HLSL 0.0%