Aaron Barany's repositories
Cuttlefish
Texture compression library and tool.
ModularShaderLanguage
Shader language based off GLSL that allows compiling multiple shaders into modules.
PVRTexToolLib
PVRTexTool libraries in a git repository to be used as a submodule dependency.
VertexFormatConvert
Library and tool for converting vertex formats for use in real-time rendering on the GPU.
compressonator
Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs
DeepSea-libs
Binary releases for the external library dependencies for DeepSea, along with scripts to aid in building them.
DeepSea-prebuilt-example
Example for creating an application with a pre-built DeepSea install.
DeepSea-tools
Binary releases for the tool dependencies for DeepSea, along with scripts to aid in building them.
flatbuffers
FlatBuffers: Memory Efficient Serialization Library
nvidia-texture-tools
Texture processing tools with support for Direct3D 10 and 11 formats.
sdl12-compat
An SDL-1.2 compatibility layer that uses SDL 2.0 behind the scenes.
VSQuickOpenFile
Quickly display a list of files in your solution for opening