Aaron Barany (akb825)

akb825

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Aaron Barany's repositories

Cuttlefish

Texture compression library and tool.

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DeepSea

Game engine currently under development.

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ModularShaderLanguage

Shader language based off GLSL that allows compiling multiple shaders into modules.

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PVRTexToolLib

PVRTexTool libraries in a git repository to be used as a submodule dependency.

VertexFormatConvert

Library and tool for converting vertex formats for use in real-time rendering on the GPU.

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AnyGL

OpenGL function loader supporting both OpenGL and OpenGL ES.

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compressonator

Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs

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DeepSea-libs

Binary releases for the external library dependencies for DeepSea, along with scripts to aid in building them.

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DeepSea-prebuilt-example

Example for creating an application with a pre-built DeepSea install.

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DeepSea-tools

Binary releases for the tool dependencies for DeepSea, along with scripts to aid in building them.

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flatbuffers

FlatBuffers: Memory Efficient Serialization Library

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freeimage

Clone of the FreeImage library (http://freeimage.sourceforge.net)

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glslang

Khronos reference front-end for GLSL and ESSL, and sample SPIR-V generator

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libsquish

Git mirror of squish DXT compression library with some fixes.

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MusicSync

Command-line interface to synchronize a folder of playlists with a device.

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NoteVault

Application to store encrypted notes.

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nvidia-texture-tools

Texture processing tools with support for Direct3D 10 and 11 formats.

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SDL

Simple Directmedia Layer

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sdl12-compat

An SDL-1.2 compatibility layer that uses SDL 2.0 behind the scenes.

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VSQuickOpenFile

Quickly display a list of files in your solution for opening

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