- High-performant animations without headaches
- Simple, modular and functional animation library for web and node
- Tweening library that needs to use where performance matter
- Flexible, extendable, modular and resource-efficient tweening library
We already know what is tweening and why it's need, so there no need to describe it's, Google will do this if you want. This library is not made as alternative to another libraries, it's has own pros and cons
- See docs at GitBook
- Homepage (not completed)
- API documentation
- Wiki page
TWEEN.autoPlay(true); // simplify the your code
let coords = { x: 0, y: 0 };
let tween = new TWEEN.Tween(coords)
.to({ x: 100, y: 100 }, 1000)
.on('update', ({ x, y }) => {
console.log(`The values is x: ${x} and y: ${y}`);
})
.start();
Starting at v3
, we provide excluded plugins from core, so our core becomes lighter and faster. Here our plugins list
- Demo #1 Morphing SVG Shape + Cross-browser SVG Transform
- Demo #2 Morphing SVG Shape
- Collection on the Codepen
Download the library and include it in your code:
<script src="bundled/Tween.js"></script>
-
See cdnjs-hosted version for get which result you want
-
NOTE:
@latest
suffix sometimes saves life by loading latest, because sometimes CDN services will not load the latest -
Now you can load from CDN
<!-- jsDelivr -->
<script src="https://cdn.jsdelivr.net/npm/es6-tween"></script>
<!-- unpkg -->
<script src="https://unpkg.com/es6-tween"></script>
<!-- npmcdn -->
<script src="https://npmcdn.com/es6-tween"></script>
import { Easing, Tween, autoPlay } from 'es6-tween';
Using getlibs
<script src="https://unpkg.com/getlibs"></script>
<script type="x-module">
// ES6
import { Easing, Tween, autoPlay } from 'es6-tween'
// CommonJS
const { Tween, Easing, autoPlay } = require('es6-tween')
</script>
$ yarn add es6-tween
# or
$ npm install es6-tween
Then include the Tween.js module with the standard node.js require
:
const { Tween, Easing, autoPlay } = require('es6-tween');
And you can use Tween.js as in all other examples--for example:
const t = new Tween(/* etc */);
t.start();
You can run script commands to build modules into single UMD
compatible file:
$ yarn build # builds production files
# or
$ yarn dev # builds and watchs development files
Then reference the library source:
<script src="bundled/Tween.min.js"></script>
- Tweens everything you give them, string, number, number of arrays, number of object, all-to, interpolators and much more. Endless possibilites
- Can use CSS units (e.g. appending
px
) - Can interpolate colours
- Easing functions are reusable outside of Tween
- Can also use custom easing functions
- Much of easings
Thanks to BrowserStack for providing us testing in a real devices to make it cross-browser, bug-free and better. BrowserStack saved my countless hours, before i spent on testing much of time, now it's very easy. I recommend to others use this service. I sure, BrowserStack helps us to make it, so i am linking to BrowserStack as our sponsor.
$ yarn test
or you can go here for more information, tests and etc...
every time you want to run the tests.
If you want to add any feature or change existing features, you must run the tests to make sure you didn't break anything else. If you send a PR to add something new and it doesn't have tests, or the tests don't pass, the PR won't be accepted. See contributing for more information.
these tools developers and to their community and without these tools maybe this library wouldn't be possible
- GitHub
- Travis CI
- BrowserStack
- Node.js
- ESLint
- jsDoc (docdash theme)
- Rollup
- Babel
- Ava
- Puppeteer
- UglifyJS v3
- Husky
- ft
- react-heartwood-components
- el-controls
- lightweight-pixijs-engine
- vue-sliderx
- vue-mapbox-feature
- vuxtras
- Slye
- react-3d-globe
It's great to see this library to be used in production and/or library, thank you!
If you have projects using es6-tween, please make issue or PR, i will add here your project too :)