Andrew MacDonald's repositories
lyric-video-editor
A small app for creating and rendering lyric videos.
cointrends
Cryptocurrency technical analysis toolkit
apex-engine
A homemade game engine written in C++ with features like PBR, Dynamic environment mapping, variance shadow mapping, procedural terrain generation, deferred rendering, and more.
bixbyte-lang
A compact language
dijkstra-test
Practicing Dijkstra's algorithm
forge-convert-utils
Utilities for converting Autodesk Forge file formats.
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
hyperion-engine
A 3D game engine written in C++ with features like PBR, Dynamic environment mapping, variance shadow mapping, procedural terrain generation, deferred rendering, and more.
irradiance-engine-archive
Old Java game engine from 2014
mediasoup-demo
mediasoup official demo application
plan2scene
Official implementation of the paper Plan2Scene.
stable-dreamfusion
A pytorch implementation of text-to-3D dreamfusion, powered by stable diffusion.
vk_voxel_cone_tracing
Vulkan voxel cone tracing renderer based on SVO(sparse voxel octree) and Clipmap
web-ifc-viewer
Graphics engine and toolkit for client applications.