ajkaczmar

ajkaczmar

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ajkaczmar's repositories

Quake-III-Arena

Quake III Arena GPL Source Release

License:GPL-2.0Stargazers:0Issues:0Issues:0

ImGuizmo

Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui

Language:C++License:MITStargazers:0Issues:0Issues:0
Language:C++Stargazers:0Issues:0Issues:0

wad2gltf

WAD to glTF converter

License:MPL-2.0Stargazers:0Issues:0Issues:0

webgl-deferred-irradiance-volumes

An implementation of deferred irradiance volumes in WebGL

Language:JavaScriptStargazers:0Issues:0Issues:0

GLSL-PathTracer

A GLSL Path Tracer

Language:C++License:MITStargazers:0Issues:0Issues:0

tinygltf

Header only C++11 tiny glTF 2.0 library

License:MITStargazers:0Issues:0Issues:0

cinelerra-cv

This is the main official branch of Cinelerra-CV. Cinelerra CV is an advanced non-linear video editing and track-based compositing software for Linux.

License:NOASSERTIONStargazers:0Issues:0Issues:0

ocelotter

An experiment to implement a simple JVM in Rust

License:Apache-2.0Stargazers:0Issues:0Issues:0

RayTracingInVulkan

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

License:BSD-3-ClauseStargazers:0Issues:0Issues:0

rust_test

Rust & Vulkan test projects

License:MITStargazers:0Issues:0Issues:0

jira-clone-angular

A simplified Jira clone built with Angular, ng-zorro and Akita

License:MITStargazers:0Issues:0Issues:0

cornell-mcray

đź•ą A quick'n'dirty game sample using kajiya, physx-rs, and dolly

License:Apache-2.0Stargazers:0Issues:0Issues:0

StreamMinecraftClone

A Minecraft Clone developed live on stream at twitch.tv/gameswthgabe

License:GPL-3.0Stargazers:0Issues:0Issues:0

write-a-C-interpreter

Write a simple interpreter of C. Inspired by c4 and largely based on it.

License:GPL-2.0Stargazers:0Issues:0Issues:0

angular-spotify

Spotify client built with Angular 12, Nx Workspace, ngrx, TailwindCSS and ng-zorro

License:MITStargazers:0Issues:0Issues:0

PBR

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

License:MITStargazers:0Issues:0Issues:0

Tracer

Ray Tracing on MacOS

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PaintGL

PaintGL, a realtime PBR 3D painting web-app.

License:GPL-3.0Stargazers:0Issues:0Issues:0

PathFinder

DirectX 12 Renderer

Stargazers:0Issues:0Issues:0

jit-tutorial

How to write a very simple JIT compiler

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jgl_demos

Modern OpenGL samples

License:GPL-3.0Stargazers:0Issues:0Issues:0

Papaya

A GPU-powered image editor (in the making)

License:MITStargazers:0Issues:0Issues:0

WebGPU-Path-Tracer

Toy path tracer using WebGPU RT

License:MITStargazers:0Issues:0Issues:0
License:NOASSERTIONStargazers:0Issues:0Issues:0

SparseVoxelOctree

A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.

Stargazers:0Issues:0Issues:0

slate

Pixel Art Editor

License:GPL-3.0Stargazers:0Issues:0Issues:0

ooc_svo_builder

Out-Of-Core Construction of Sparse Voxel Octrees - reference implementation

License:NOASSERTIONStargazers:0Issues:0Issues:0

RenderPipeline

Physically Based Shading and Deferred Rendering for the Panda3D game engine

License:NOASSERTIONStargazers:0Issues:0Issues:0

SwiftUI

Examples projects using SwiftUI released by WWDC2019. Include Layout, UI, Animations, Gestures, Draw and Data.

License:MITStargazers:0Issues:0Issues:0