IRC: | #orbment @ freenode |
---|---|
Video: | https://www.youtube.com/watch?v=nh_7aqNtrik |
Build: |
Basic information about what you can currently do in orbment
.
--prefix MODIFIER |
Set the modifier to use with the keybinds. shift, caps, ctrl, alt, logo, mod2, mod3, mod5 |
--log FILE |
Logs output to specified FILE . |
See wlc documentation for wlc
specific options.
Note that these keybinds are temporary until configuration is added.
mod-return |
Opens a terminal emulator. |
mod-p |
Opens bemenu-run . |
mod-w |
Rotates through available layouts. |
mod-l |
Rotates focus through outputs. |
mod-j, k |
Rotates focus through clients. |
mod-f |
Toggles fullscreen. |
mod-[1..n] |
Activate space. |
mod-F1..F10 |
Moves focused client to corresponding space. |
mod-z, x, c |
Moves focused client to output 1, 2 and 3 respectively. |
mod-h |
Cycles clients. |
mod-q |
Closes focused client. |
mod-i, o |
Shifts the cut of the nmaster layout to shrink or expand the view. |
mod-s |
Takes a screenshot in PNG format. |
mod-esc |
Quits orbment . |
You can set your preferred keyboard layout using XKB_DEFAULT_LAYOUT
.
XKB_DEFAULT_LAYOUT=gb orbment
If you have logind
, you can just run orbment
normally.
Without logind
you need to suid the orbment binary to root user.
The permissions will be dropped runtime.
See wlc documentation for dependencies.
You can build bootstrapped version of orbment
which also includes wlc
with the following steps.
git submodule update --init --recursive # - initialize and fetch submodules
mkdir target && cd target # - create build target directory
cmake -DCMAKE_BUILD_TYPE=Debug -DSOURCE_WLC=ON .. # - run CMake
make # - compile
# You can now run
./src/orbment
For now you can look at the AUR recipe for a example.