Aditya Choubey's repositories
CPP-Raytracer
This is a repository of my Raytracer created from scratch in C++. Resources : Scratchapixel and "Ray Tracing in One Weekend" by Peter Shirley
elektron-v2
Elektron Engine V2 is my second 3D Game Engine utilizing proper software engineering techniques. I aim to develop EV2 with production-worthy capabilities and features.
Computer-Graphics-Implementation
A compilation of small implementations of Computer Graphics theory and mathematics.
nodejs-projects
A collection of small projects I made while learning node.js
blender
Official mirror of Blender
elektron-gl
Codebase for the Tiny Renderer course project.
linux-driver-course
Codebase for a Linux Driver project I worked on while learning Kernel Development
nicegraf
An abstraction layer for low-level platform-specific graphics APIs.