This is the complete syllabus of Computer Science and Engineering UG.
Do not get overwhelmed by the long list. This is the roadmap for 4 years of degree course.
You could finish this all in just 1 year with continuity
- Computer Science 1 : Hardware and Engineering part.
- Computer Science 2 : Everything that is required to write Programs.
- Computer Science 3 : Trinity of Computer Science.
- Computer Science 4 : Real Life Applications of CS. This is optional
Discrete Mathematics is necessary for understanding Graphs.
Mathematics is not mandatory but will be of good help while programming
- Mathematics Syllabus can be found here
- It includes everything from High school to Secondary Level.
-
Boolean Algebra
- Number System.
- Addition, Subtraction.
- Multiplication, Division.
- 1's, 2's compliments.
- k-maps.
-
Hardware
- Logic Gates.
- Flip-Flops and Latches.
- Adder - Subtractor.
- Encoder - Decoder.
- Multiplexer - Demultiplexer.
- Integrated Circuits.
- Printed Circuit Boards.
-
Computer Organization
- Address Bus, Data Bus.
- ROM, EPROM, RAM.
- Memory Hierarchy, Cache Memory, Virtual Memory.
- Secondary Storage.
- Programmable Logic Devices.
- Input - Output Devices.
-
Computer Architecture
- Stack.
- Registers.
- Endian_ness.
- Floating Point Numbers.
- Addressing Modes.
- Pipelining.
- Interrupts.
- RISC - CISC.
- aarch64, Intel_x86, MIPS. (Know the Architectures)
- Assembly Language. (only basic instructions are enough)
- Automata and Languages
- NFA - DFA - NDFA.
- Regular Expressions.
- Context-Free Languages and Grammers.
- Pushdown Automata.
- Turing Machines.
- Decidability of Languages.
- Reducibility of Languages.
- Complexity Theory : P vs NP
- Compiler Design
- Lexical analysis.
- Syntax analysis
- Type Checking
- Intermediate code generation.
- Machine code generation.
- Assembly and linking.
- Analysis and optimisation.
- Memory management.
- Interpreters.
-
Learn C
The language every computer knows.
- Character constants, escape sequences, and string constants
- Data types
- Type conversion
- Precedence and associativity of operators
- C identifiers
- Functions
- Mathematical functions <Math.h>
- storage class and variable scope
- if, for, while, switch_case
- break, continue, goto
- Arrays, Strings, Pointers
- Structs, Union, enum, typedef
- Header files, #MACROS
- malloc, calloc, realloc, argc argv
- file iO, streams
-
C++
Used in almost everything from Games to Browsers to Machine learning and beyond.
- Everything C
- Classes and Objects
- Member Functions
- Function Overloading
- Constructor and Destructors
- Inheritence
- Access Controls
-
RubyOptional
GitHub is made in Ruby.
- BasicsVideo
- Learn on CodecademyLearn By Doing
-
PythonOptional
Because Tensorflow, Numpy, Pandas and easy syntax.
- Official TutorialPrefer this
- Linked Lists
- Skip ListsPDF
- Skip-Lists done rightMust Read
- Hash Tables
- stack and queues and sets
- Trees and Tries
- Self Balancing Trees
- n-ary Trees
- 2-3 Trees
- Graphs
- Adjacency matrix vs Adjacency list
- Searching
- Breadth First Search
- Depth First Search
- Sorting
- Merge Sort
- Quick Sort
- Graph Traversal
- Minimum Spanning Trees
- Shortest Paths
- space-time Complexity
-
- Data Definition Language
- CREATE
- DROP
- ALTER
- TRUNCATE
- Data Query Language
- SELECT
- Data Manipulation Language
- INSERT
- UPDATE
- DELETE
- Data Control Language
- GRANT
- REVOKE
- Transction Control Language
- COMMIT
- ROLLBACK
- SAVEPOINT
- JOINS
- FULL OUTER JOIN
- LEFT JOIN
- RIGHT JOIN
- NATURAL JOIN
- LEFT OUTER JOIN
- RIGHT OUTER JOIN
-
- Entity-Relationship model.
- Integrity Constraints
- Primary Key and Foreign key
- Composite keys
- All other types of keys
- Normal Forms : 1NF to 4 NF
- File Organization.
- Indexing (B- Trees and B+ Trees)
- Transactions and Concurrency Control
- Conflict Serializability
- Locking
- ACID | BASE
- The Boot Process
- Processes and Threads
- Process Control Block
- Dispatcher and Scheduler
- Inter Process Communication
- Mesage Passing
- Shared Memory
- Scheduling Algorithms
- Round Robin.
- Shortest Remaining Time First.
- Least Recently Used.
- Deadlocks
- MutEx and Locks
- Semaphores
- Banker's Algorithm
- Memory Management
- Paging and Page tables
- Segmentation
- First Fit, Next Fit, Best Fit
- Non-continuous Allocation
- Virtual memory
- Page Faults
- Page Replacement Algorithms
- Belady’s Anomaly
- File Systems
- File Allocation Tables.
- Disk Scheduling Algorithms
-
Layers of TCP and OSI
- Application.
- Presentation.
- Session.
- Transport.
- Network.
- Data.
- Physical.
-
Flow Control
- Flow Control
- Congestion Control
- Error Control
-
Routers and Routing Algorithms
- DHCP and static routing
- Round Robin and others
- DHCP | ICMP
-
UDP and Sockets
-
IPv4 | IPv6
-
Application Layer Protocols
- HTTP | FTP
- DNS | SMTP
- Email : MIME Types | POP | IMAP
This is what gets you high paycheck
- Encryption Algorithms
- DES
- AES
- Whirlpool
- One Time Pad
- Hashing Algorithms
- SHA family
- Key Distribution
- RSA
- Digital Signatures
- Message Digest
- Compression
- Knowledge Representation and Reasoning
- State Space search
- Search
- Hill Climbing.
- A*.
- MinMax.
- Neural Networks
- See more in Machine Learning.
-
Bias and Variance
-
Supervised Learning
- [Classification]
- [Regression]
-
Un-supervised Learning
- [Clustering]
- [k-Nearest Neighbours]
Not mandatory but just get the overview
-
Concepts and principles
-
Image ProcessingWorth learning
- Tutorial
- Transformation and [Translation]
It is highly recommended that you study Web Development from Mozilla Developer Network Website.
-
Front-End
- HTML5
- CSS3
- JavaScript
- Web Forms
- Accessibility
- Tools and Testing
- [DNS and Domain Names]
-
Virtual RealityJust for fun
- A-FrameWeb VR framework from Mozilla