Repro case for AMD bug report https://community.amd.com/thread/241599
- Open solution in Visual Studio (2019)
- Change path to the valid VulkanSDK path in project "includes" and "libraries" paths
- Compile and run
The application lists available OpenGL and Vulkan devices and prints their UUIDs to the terminal. UUID is expected to be equal for the same GPU in both OpenGL and Vulkan for interoperability purpose.
OpenGL and Vulkan device UUIDs match.
OpenGL and Vulkan device UUIDs don't match.