Adrián Ciborro Montes's starred repositories
unity-genshin-impact-movement-system
A movement system made in Unity that attempts to replicate Genshin Impact Movement.
HLSL-Library
Collection of helpful functions in HLSL
NaughtyCharacter
Third Person Controller for Unity
gemma_pytorch
The official PyTorch implementation of Google's Gemma models
universal-android-debloater
Cross-platform GUI written in Rust using ADB to debloat non-rooted android devices. Improve your privacy, the security and battery life of your device.
Fake-Interior-Shader
This is a shader for creating fake interior for buildings and outdoor environments in Unity game engine
open-im-server
IM Chat
Depth-Anything
[CVPR 2024] Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data. Foundation Model for Monocular Depth Estimation
creature-creator
Create your own creatures to explore online worlds with friends and collect new parts to upgrade your stats and abilities! Complete quests, battle enemies, challenge friends to minigames, or just have fun roleplaying — the possibilities are endless when your imagination is the limit!
stellarium
Stellarium is a free GPL software which renders realistic skies in real time with OpenGL. It is available for Linux/Unix, Windows and macOS. With Stellarium, you really see what you can see with your eyes, binoculars or a small telescope.
Multiplayer-FPS
:video_game: A multiplayer first person shooter game based on Unity Game Engine
daggerfall-unity
Open source recreation of Daggerfall in the Unity engine
Waifu2x-Extension-GUI
Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IFRNet, CAIN, DAIN, and ACNet.
driven-decals
A mesh-based PBR decal system for Unity's universal render pipeline.