adamwalker / orientation

Draw and update the orientation of an object in real time using OpenGL

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Orientation

This package exports a Consumer that uses OpenGL to render a 3D object specified by the given vertices and normals. The orientation of the object may be repeatedly updated and the object redrawn in real time by feeding a quaternion to the Consumer.

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Draw and update the orientation of an object in real time using OpenGL

License:BSD 3-Clause "New" or "Revised" License


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Language:Haskell 80.2%Language:GLSL 19.8%