adamstirtan / nes-project-template

This is a project template for developing NES games using Visual Studio Code

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NES Development Environment

This repository is a template for starting a new NES project using Visual Studio Code.

NES Console

Visual Studio Code

https://code.visualstudio.com/

Extensions

ca65 Macro Assembler Language Support (6502/65816)

https://marketplace.visualstudio.com/items?itemName=tlgkccampbell.code-ca65

Dependencies

cc65

https://cc65.github.io/index.html

cc65 is a complete cross development package for 65(C)02 systems, including a powerful macro assembler, a C compiler, linker, librarian and several other tools.

fceux

https://fceux.com/web/home.html

FCEUX is a Nintendo Entertainment System (NES), Famicom, Famicom Disk System (FDS), and Dendy emulator. It supports NTSC (USA/JPN), PAL (European), and NTSC-PAL Hybrid modes. It supports both Windows and SDL versions for cross compatibility.

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This is a project template for developing NES games using Visual Studio Code


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