This library is an open source client that allows Javascript clients to connect to the Pusher webservice. It is highly recommended that you use the hosted version of this file to stay up to date with the latest updates.
We have included with this library the source code for the websocket-js library with it own licensing.
The following topics are covered:
- Configuration
- Connection
- Socket ids
- Subscribing to channels (public and private)
- Binding to events
- Globally
- Per-channel
- Default events
There are a number of variables which can be set for the Pusher client. For most users, there is little need to change these.
This can be changed to point to alternative Pusher URLs (used internally for our staging server).
Endpoint on your server that will return the authentication signature needed for private channels.
A websocket (or Flash Fallback) connection is established by providing your API key to the constructor function:
var socket = new Pusher(API_KEY);
This returns a socket object which can then be used to subscribe to channels. A channel name, or selection of channel names can be supplied at this point for auto-subscription:
var socket = new Pusher(API_KEY, channel_name);
Making a connection provides the client with a new socket_id
that is assigned by the server. This can be used to distinguish the client's own events. A change of state might otherwise be duplicated in the client. More information on this pattern is available here.
It is also stored within the socket, and used as a token for generating signatures for private channels.
The default method for subscribing to a channel involves invoking the subscribe
method of your socket object:
var my_channel = socket.subscribe('my-channel');
This returns a Channel object which events can be bound to.
Private channels are created in exactly the same way as normal channels, except that they reside in the 'private-' namespace. This means prefixing the channel name:
var my_channel = socket.subscribe('private-my-channel');
It is possible to access channels by name, through the channel
function:
channel = socket.channel('private-my-channel');
Events can be bound to at 2 levels, the global, and per channel. They take a very similar form to the way events are handled in jQuery.
You can attach behaviour to these events regardless of the channel the event is broadcast to. The following is an example of an app that binds to new comments from any channel:
var socket = new Pusher('MY_API_KEY', 'my-channel');
socket.bind('new-comment',
function(data) {
// add comment into page
}
);
These are bound to a specific channel, and mean that you can reuse event names in different parts of you client application. The following might be an example of a stock tracking app where several channels are opened for different companies:
var socket = new Pusher('MY_API_KEY');
var channel = socket.subscribe('APPL');
channel.bind('new-price',
function(data) {
// add new price into the APPL widget
}
);
It is possible to bind to all events at either the global or channel level by using the method bind_all
. This is used for debugging, but may have other utilities.
There are a number of events which are used internally, but can also be of use elsewhere:
- connection_established
- subscribe
Use Bundler to install all development dependencies
bundle install
and create a local config file
mv config/config.yml.example config/config.yml # and edit
Run a development server which serves bundled javascript from http://localhost:5555/pusher.js so that you can edit files in /src freely.
bundle exec jbundle server
In order to build the minified versions:
ENVIRONMENT=development rake build
If you wish to host the javascript on your own server you need to change [:js][:host] in config.yml
and then rebuild.
./JFile
declares all bundles, src dir and target dir. See https://github.com/ismasan/jbundle
Define the version number in JFile (should be in the format 1.2.3).
rake build
That writes source and minified versions of each bundle declared in the JFile into versioned directories. For example if the JFile says
version '1.7.1'
Then rake build will put copies of the files in ./dist/1.7.1/ and ./dist/1.7/
However for a prerelease
version '1.7.2-pre'
It will only write to the full, suffixed directory ./dist/1.7.2-pre
This is so prereleases don't overwrite the previous stable release.
Define S3 bucket config in config/config.yml
First, follow the instructions under "Building", then do:
ENVIRONMENT=production rake upload
For "pre-release" versions append "-pre" to version number, as in 1.2.3-pre
This will upload that specific "pre" version without overwriting the point release (1.2)
Add [:s3][:cf_distribution_id] to config/config.yml (in the right environment)
ENVIRONMENT=production rake acf:invalidate path=/1.6/pusher.js,/1.6/pusher.min.js
To invalidate all files in a version:
ENVIRONMENT=production rake acf:invalidate_version version=1.6.0
This puts files in a queue for invalidation. To check status:
ENVIRONMENT=production rake acf:invalidation_list
Use with caution. There's a limit on how many FREE invalidation requests you can issue as well as how many 'in-progress' ones you can have. Try grouping files together (comma-separated list in the 'path' parameter) instead of issuing separate requests.
Note: requires httparty
To run the tests first start the testing server by running rake test
then visit http://localhost:4567/. The server posts to the production Pusher API using the environment variable PUSHER_URL
in the form of:
http://<PUSHER_KEY>:<PUSHER_SECRET>@api.pusherapp.com/apps/<PUSHER_APP_ID>
The tests link to a development version of the combined Pusher Javascript file http://localhost:4567/pusher.js allowing you to modify files in src
.