ProQCC v1.60 [6/18/1997] Lee Smith <lbsmithvt@gmail.com> http://github.com/lbsmith This is a modification to John Carmack's Quake-C compiler. It allows for decompiling to Quake-C native code, compiles over 3 times faster then the standard QCC. Command line options: By default, ProQCC looks for progs.src in the current directory -dec [datfile] : decompile progs.dat -src <directory> : look in a different directory -copy <srcdir> : build a clean data tree -pak <srcdir> : build a clean pak file -bspmodels <gamedir> : bsp all bmodels -nolog : does not write error.log if there are errors during compiling/decompiling The decompiled code is usually generated correctly, but manual tweaking is sometimes necessary.