Fortnite Building Remake
This should be a remake of the Fortnite Building System. This Project is discontinued.
Short Introduction :
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it is still a Prototype
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alot of the Code isnt commented(tryin to do this)
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ok, like the name said based on a 3D Grid
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each Grid Node stores some Information
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like Nighbours about wich i split in static and dynamic Nighbours
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static nighbour is the nighbour in world Position so it is always the same
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dynamic nighbour is based on the rotation/direction of the custom Gizmo
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simple Terrain/Ground Collision Check
I didnt find a good way to solve the tons of conditios wich are needed for the Wall,Ramp,Floor Placement. Also for the chain destruction i thought of saving all required Nighbours wich was the wrong way of doing it.
Take a look in the GridNode.cs for more Information :D have fun to see some horror code
About the GridNode Recognition , it uses cardinal points mixing Y and Z Axis Rotation.
Have Fun =D
https://youtu.be/KEdmQQ63Uto dm me on Discord if you have Questions : unbalance#4499