Alex Beimler's repositories
ecs_benchmark
Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)
krita-plugin-durra
It's a Krita 4.x Python Plugin for revision control your Artwork and a bit more.
simple-cppbuilder
Simple C++ Docker-Images with gcc/clang, cmake and dependency manager (conan and/or vcpkg).
pro4trello
Pro for Trello Google Chrome Extension
project_options
A general-purpose CMake library that makes using CMake easier
audio-toggle
Cordova plugin for switching between speaker and earpiece when playing audio
benchpress
C++11 header only micro benchmark framework
benchpress-1
C++11 header only micro benchmark framework
bit_set
Rebooting the std::bitset franchise
ckeditor5-build-classic
The classic editor build of CKEditor 5.
cpp_starter_project
C++17 Project template with cmake, benchmakring, testing and more
cpp_vcpkg_project
A production-ready C++ project made with vcpkg
cmdocker-tmpl
use "modern" CMake with docker
Entitas-Cpp
Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
fixed-containers
C++ Fixed Containers
fixed_size_string
Fast, in stack, fixed size string implementation with constexpr noexcept constructors and accessors. fixed_size_string improves memory locality and latency of strings by avoiding heap allocations.
gaia-ecs
A simple and powerful entity component system (ECS) written in C++17
hode
hode is a rewrite (made by Grégory Montoir) of the engine used in the game Heart of Darkness made by Amazing Studio.
mustache
entity component system framework
setup-cpp
Install all the tools required for building and testing C++/C projects.