Michal Jamry's repositories
4DGaussians
[CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
c3dgs
Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis
dinov2
PyTorch code and models for the DINOv2 self-supervised learning method.
DNGaussian
[CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization
drei
🥉 useful helpers for react-three-fiber
gaussian-grouping
Gaussian Grouping for open-world Anything reconstruction, segmentation and editing.
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
GaussianAvatars
[CVPR 2024 (Highlight)] The official repo for "GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians"
GaussianSplats3D
Three.js-based implementation of 3D Gaussian splatting
GPS-Gaussian
GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis
gsplat
CUDA accelerated rasterization of gaussian splatting
Image-Processing-Node-Editor
処理の検証や比較検討での用途を想定したノードエディターベースの画像処理アプリ(A node editor-based image processing application intended for use in processing verification and comparison studies)
mip-splatting
[CVPR'24] Mip-Splatting: Alias-free 3D Gaussian Splatting
mvsplat
🌊[arXiv'24] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images
nerfstudio
A collaboration friendly studio for NeRFs
PhysGaussian
[CVPR 2024] PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics
point-cloud-tools
Miscellaneous tools for point cloud file manipulation
Scaffold-GS
[CVPR 2024] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
SegAnyGAussians
The official implementation of SAGA (Segment Any 3D GAussians)
server
The Triton Inference Server provides an optimized cloud and edge inferencing solution.
splaTV
video splat
Tracking-Anything-with-DEVA
[ICCV 2023] Tracking Anything with Decoupled Video Segmentation
XV3DGS-UEPlugin
A Unreal Engine 5 (UE5) based plugin aiming to provide real-time visulization, management, editing, and scalable hybrid rendering of Guassian Splatting model.