Aaron Franke's starred repositories
How-To-Secure-A-Linux-Server
An evolving how-to guide for securing a Linux server.
The-Documentation-Compendium
π’ Various README templates & tips on writing high-quality documentation that people want to read.
stevenarella
Multi-protocol Minecraft-compatible client written in Rust
godot-port
Unknown Horizons Godot Engine Port
Blender_bevy_components_workflow
Bevy Code & Blender addon for a simple workflow to add & edit Bevy components in Blender
godot-volumetric-cloud-demo
A demo implementing one way of drawing volumetric cloudscapes in Godot sky shaders
game-maps-obj
Open source game maps as OBJ files (useful for testing 3D engines)
Linux-tools
A few Linux tools and useful scripts.
gltf-extensions
This repository is used by OMI to develop and document extensions for the gLTF 3D transmission format.
team-fortress-jumper
TF2's Rocket Jumping demo
gdscript_performance
Tests to measure Godot performance
Steam-Big-Picture-Shortcut
A shortcut (.lnk for Windows, .desktop for Linux, .app for MacOS) which will always open Steam Big Picture mode, regardless of the current state of Steam.
TOOL_model_explorer
π View models, materials & animations. Quick texture view & wireframe mode. Supports .vrm, .glb, .gltf.