Marc's repositories
godot_voxel
Voxel module for Godot Engine
godot_heightmap_plugin
HeightMap terrain for Godot implemented in GDScript
solar_system_demo
Demo of a space game made with Godot and voxels
godot_editor_debugger_plugin
A plugin to inspect the editor's scene tree itself, within the editor.
godot_scatter_plugin
A tool to help placing lots of environment props in a scene
godot_tree_generator_plugin
Tool for generating trees in Godot Engine
unity_to_godot_converter
An experimental converter from Unity to Godot game engines
godot_debug_draw
Debug drawing utility for Godot Engine
godot_atmosphere_shader
Planet atmosphere shader for Godot Engine
godot_sdf_blender
Compose volumetric models using Signed Distance Fields
godot_hterrain_demo
Terrain demo project in Godot Engine 3
godot_translation_editor
Translation editor plugin for Godot Engine
godot_scene_code_converter
Convert Godot scene branches into C++ engine-side code
gdscript_performance
Tests to measure Godot performance
godot_channel_packer_plugin
Tool to pack texture channels in Godot Engine
godot_collision_scanner
Raycast-based collision viewer for Godot Engine
godot_3d_basics
Small set of useful assets for 3D game development using Godot Engine 4.x.
hex_viewer
Hex file viewer made with Godot Engine
godot_fast_noise_lite_shader
FastNoiseLite port to Godot Engine shaders
OrganSampler
Organ sampler plugin compatible with GrandOrgue files (VST2/RTAS/AAX)
fast_noise_lite_zig
FastNoiseLite port for Zig
godot_hextile
Hextile texturing demo for Godot Engine
godot_imhex
Godot Engine binary formats for ImHex
cpp_bindings
C++ bindings for the Godot script API
audacity2reaper
An experimental project converter from Audacity to Reaper
FastNoise2
Modular node based noise generation library using SIMD, C++17 and templates
Svelto.ECS
Svelto ECS C# Entity Component System