ZyfNO2's repositories
balatro-feel
Recreating the basic Game Feel from Balatro
build-your-own-x
Master programming by recreating your favorite technologies from scratch.
EGamePlay
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
QFramework
Godot/Unity3D System Design Architecture
Ultimate-2D-Controller
A great starting point for your 2D controller. Making use of all the hidden tricks like coyote, buffered actions, speedy apex, anti grav apex, etc
unity-AI-Chat-Toolkit
使用unity实现AI聊天相关功能。目前这个库包含了对chatgpt、chatglm等大语言模型的api调用的代码实现以及实现了微软Azure以及百度AI的语音服务功能,语音服务均采用web api实现,支持Windows/WebGL/Android等平台
Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
VContainer
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.