Tomas's starred repositories

InvokeAI

InvokeAI is a leading creative engine for Stable Diffusion models, empowering professionals, artists, and enthusiasts to generate and create visual media using the latest AI-driven technologies. The solution offers an industry leading WebUI, supports terminal use through a CLI, and serves as the foundation for multiple commercial products.

Language:TypeScriptLicense:Apache-2.0Stargazers:22641Issues:200Issues:2916

windows95

💩🚀 Windows 95 in Electron. Runs on macOS, Linux, and Windows.

Language:TypeScriptLicense:NOASSERTIONStargazers:22209Issues:433Issues:239

Slim

Slim is a PHP micro framework that helps you quickly write simple yet powerful web applications and APIs.

MidJourney-Styles-and-Keywords-Reference

A reference containing Styles and Keywords that you can use with MidJourney AI. There are also pages showing resolution comparison, image weights, and much more!

doomenstein-3d

Wolfenstein/DOOM style software renderers

Language:CLicense:MITStargazers:865Issues:13Issues:7

delverengine

Delver game engine and editor

Language:JavaLicense:ZlibStargazers:795Issues:32Issues:114

ranviermud

A node.js based MUD game engine

Language:JavaScriptLicense:MITStargazers:791Issues:68Issues:186

vis-ui

libGDX UI toolkit

Language:JavaLicense:Apache-2.0Stargazers:712Issues:39Issues:288

PyDPainter

A usable pixel art paint program written in Python

Language:PythonLicense:GPL-3.0Stargazers:507Issues:10Issues:115

GeonBit.UI

UI system for MonoGame projects.

Language:C#License:MITStargazers:466Issues:27Issues:122

phaser-ui-tools

UI Kit for the Phaser game engine. Rows, columns, viewports, scrollbars, stuff like that.

Language:JavaScriptLicense:MITStargazers:265Issues:12Issues:17

larvita3

Larvita 3 Game Engine

Language:CLicense:MITStargazers:177Issues:5Issues:0

ozmoo

A Z-machine interpreter for the Commodore 64 and similar computers

Language:AssemblyLicense:GPL-2.0Stargazers:114Issues:22Issues:39

demoscene

Amiga OCS demoscene related sources

Language:CLicense:Artistic-2.0Stargazers:112Issues:19Issues:23

LSPlayer

Fastest Amiga Module player ever

Language:AssemblyLicense:MITStargazers:98Issues:8Issues:14

rtdoom

Doom-style graphics engine in modern C++

Language:C++License:MITStargazers:69Issues:3Issues:2

UNES

🎮 Nintendo Entertainment System emulator written in C# and run in Unity

Language:C#License:GPL-3.0Stargazers:66Issues:2Issues:1

Sabre

Lightweight NES sound driver

Language:AssemblyLicense:MIT-0Stargazers:26Issues:2Issues:0

pixi-game-ui

Educational project, that implements a responsive game UI using PixiJS / PixiUI / PixiLayout.

Language:TypeScriptStargazers:23Issues:0Issues:0

RustyDagger

Dragon Court, the classic 90's game by Fred Haslam (Ffiends.com). A Quest to reverse-swashbuckle Yon Soursse Cewd

Language:JavaLicense:MITStargazers:16Issues:8Issues:2

modsurfer

Amiga OCS game in which you surf your MOD collection. 3rd place in EAB 2018 gamedev competition.

Language:CLicense:UnlicenseStargazers:12Issues:3Issues:0

chocolate_blitzbasic2

Minor update for Blitz Basic 2 (Amiga)

Rayce

Ray Casting engine based in the library of LibGDX

Language:JavaLicense:GPL-3.0Stargazers:9Issues:6Issues:0

VSCBlitzBasic

Blitz Basic language definition for visual studio code

License:MITStargazers:8Issues:3Issues:0

mev3

2D tile and map editor for the Amiga 1200 (ECS / AGA) written in 68000 assembly

Language:AssemblyLicense:GPL-3.0Stargazers:6Issues:2Issues:0
Language:AssemblyStargazers:5Issues:3Issues:0
Language:AssemblyStargazers:2Issues:1Issues:0
Language:AssemblyLicense:UnlicenseStargazers:1Issues:1Issues:0