Jake Turner's repositories

renderdoc

RenderDoc is a stand-alone graphics debugging tool.

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AoC2023

Advent of Code 2023

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MetalTriangle

Hello world Metal usage on MacOS for testing RenderDoc Metal development

MoltenVK

MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on iOS and macOS.

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Vulkan-Tools

Vulkan Utilities and Tools

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AoC2021

Advent Of Code 2021

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Misc

Miscellaneous files to store in version control

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AoC2015

Advent of code 2015

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AoC2016

Advent of Code 2016

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AoC2017

AdventOfCode2017

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AoC2018

AdventOfCode2018

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AoC2019

AdventOfCode2019

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AoC2020

Advent of Code 2020

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AoC2022

Advent of Code 2022

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apitrace

Tools for tracing OpenGL, Direct3D, and other graphics APIs

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glsl-optimizer

GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.

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JobQueueCS

Playground to explore writing a JobQueue in C#

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LPA

Experiments with large precision arithmetic math library in C

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metal-cpp

Clone of Apple Metal CPP project https://developer.apple.com/metal/cpp

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MetalTriangleDemo

Draw a metal triangle executable. Built from makefile. Does not need any resources. Not an application.

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nk_cocoa

Testbed for very basic cocoa window handling for GL & Metal

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plthook

Hook function calls by replacing PLT(Procedure Linkage Table) entries.

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renderdoc-contrib

Community contributed extensions for RenderDoc

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toolwindowmanager

Qt based tool window manager

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Vulkan

Examples and demos for the new Vulkan API

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Vulkan-ValidationLayers

Vulkan Validation Layers

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VulkanTriangle

Vulkan rendering tests for working with RenderDoc development

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