ZivKidd's repositories
6dof_face
Codes and data for the TIP 2023 paper: Towards 3D Face Reconstruction in Perspective Projection: Estimating 6DoF Face Pose from Monocular Image
AnimatableGaussians
Code of [CVPR 2024] "Animatable Gaussians: Learning Pose-dependent Gaussian Maps for High-fidelity Human Avatar Modeling"
DINet
The source code of "DINet: deformation inpainting network for realistic face visually dubbing on high resolution video."
DNS
Code release for our SIGGRAPH 2022 paper "Diffeomorphic Neural Surface Parameterization for 3D and Reflectance Acquisition"
FFHQ-UV
The official repository of our CVPR2023 paper "FFHQ-UV: Normalized Facial UV-Texture Dataset for 3D Face Reconstruction".
GaussianAvatars
Official repo for "GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians"
GaussianTalker
Official implementation of “GaussianTalker: Real-Time High-Fidelity Talking Head Synthesis with Audio-Driven 3D Gaussian Splatting” by Kyusun Cho, Joungbin Lee, Heeji Yoon, Yeobin Hong, Jaehoon Ko, Sangjun Ahn and Seungryong Kim
HAHA
HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Prior
harp
HARP: Personalized Hand Reconstruction from a Monocular RGB Video
HeadSwap
This is a HeadSwap project not only face
HeSer.Pytorch
unofficial implementation of Few-Shot Head Swapping in the Wild
luna-ai
Luna AI - 全自动的 AI 直播系统
MegaPortrait-hack
Using Claude Opus to reverse engineer code from Megaportrait white paper - WIP
METAHUMAN51
metahuman 5.1 plugin
nerf-pytorch
A PyTorch implementation of NeRF (Neural Radiance Fields) that reproduces the results.
neural-head-avatars
Official PyTorch implementation of "Neural Head Avatars from Monocular RGB Videos"
Next3D
[CVPR 2023 Highlight] Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatars
NextFace
A high-fidelity 3D face reconstruction library from monocular RGB image(s)
ProxyCapV2
Realtime Holistic Mocap with Ground Contact
py_audio2face
Use the Audio2Face headless server and interact with it through a requests API. Generate animation sequences for Unreal Engine 5, Maya and MetaHumans
SplattingAvatar
[CVPR2024] Official implementation of SplattingAvatar.
SyncTalk
[CVPR 2024] This is the official source for our paper "SyncTalk: The Devil is in the Synchronization for Talking Head Synthesis"
TalkSHOW
This is the official repository for TalkSHOW: Generating Holistic 3D Human Motion from Speech [CVPR2023].
VASA-1-hack
Using Claude Opus to reverse engineer code from VASA white paper - WIP - (this is for La Raza 🎷)