Zironic / RFK

Code for Requiem for Kingsmouth

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Basic Requirements - Discussion about how the code should work

Beats Code - Beats and Beatsheets related code

Bloodpool Discussion - Discussion about how Bloodpools should work

Boon code - Code around the +boons system

CG ... - The old CG and sheet system

Cron - Mush Cron

Custom Request commands - My custom request commands IE: The +req commands

Downtime Code - Code relating to Downtime

Event handler - Code around pennmush's event system

Help Index - Base load of +help

Hunt code - code for +hunt/+feed and some various weapon and armor code

Init-help - Backup of the initiative help file

library - The new stat system

Misc Code - Miscellaneous code. Finger setting code, aspirations, lots of things.

Modified roller - The New Roller

New CG - New Character Generation Code by Room

OSS Automation Strings - String Table for +OSS

Requiem Skill Rol - Old Roller

Requiem Core - Global Functions

Requiem List DB - Giant list of things that the old cg used

Rituals - +Rituals

Scotty - What used to be +meetme

SocialCalc - A command to automatically calculate social strata for the game to determine who is ascendant and eminent.

Territories Code - Staff side +territories commands and territories sql code

Territories Player Code - Player facing territories commands, +oss

territories Shared code - Shared functions and all the sql statements for territories

Universal Sheet - new +sheet

UniversalInventory - New inventory system

Update Handler - Automated vitae and heal code, Dawn and Dusk events

Wizard Commands - Wizard Commands

code core backup - I have no idea why this exists, it's a copy of code core

Conditions - the conditions system

Discipline discussion - another discussion

Events system - +events, thanks to steele

Lair - +lair

lwatch - lwatch system

nwod_drop_in - for my universal sheet, a pre-made collection of information

places - places system

warn - not done yet and in progress +warn system

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Code for Requiem for Kingsmouth