Jacob Bingham (Zi7ar21)

Zi7ar21

Geek Repo

Company:@The-Order-of-the-Simulation

Location:United States of America

Home Page:https://sites.google.com/view/jacob-bingham

Twitter:@Zi7ar21

Github PK Tool:Github PK Tool


Organizations
ShaderScratch

Jacob Bingham's repositories

starflood

Open-source SPH and N-body code written in C/C++

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C-Path-Tracer

Path Tracer written in C. Made mostly for fun.

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Open-Camera-Mata

A modified version of Open Camera made for the Essential PH-1 (Mata) that supports the monochrome camera.

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RGB-to-HSV-Machine-Learning-Demo

This is my first machine learning project and uses my own Neural Network / Genetic Algorithm Abomination. It converts an RGB to a Hue. This is not meant for actual use, but rather for teaching myself the basics of Machine Learning and to help other beginners by giving them an example.

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Open-Camera-a71xq

A modified version of Open Camera made for the Samsung Galaxy A71 5G (a71xq).

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Thermal-Logger

Android/Linux `/sys/class/thermal` sysfs sensor data logger, written in C/C++.

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WebGL-Project

A project made with pure WebGL.

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Whipped-Cream

Shaders for Minecraft Java Edition (OptiFine)

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Buddhabrot-Renderer

A simple Buddhabrot renderer written in C++11.

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2D-Weather-Sandbox

Two-dimensional, realtime, interactive simulation of earth's troposphere.

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awesome-astrophysical-simulation-codes

A curated list of awesome astrophysical simulation codes

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gnss-sdr-monitor

A graphical user interface to monitor the GNSS-SDR status in real time

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graph-traceroute

Scripts for generating graphs from traceroute outputs

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lumifizz

Rendering engine written in C

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NixOS-Configuration

Subject to change as I learn more about Nix

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Path-Tracing-Renderer

The Order of the Simulation community path tracer.

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Ray-Marching-Template

A basic Ray-Marcher written in GLSL.

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REmote-Server

Fork of a powerful open source administration server tool in Python for Windows and Linux

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rtl_gnss

Turn your RTL-SDR into a GNSS receiver!

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TensorFrost

Tensor library with bottom-up kernel fusion

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VDB-frags

Additional rendering tools for Fragmentarium, with examples.

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webgl-path-tracing

Path tracing in GLSL using WebGL

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