Zhorander / SystemE

A game engine built(currently, but may change) on sfml

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SystemE

A game engine built(currently, but may change) on sfml

very incomplete engine, focused on the development of general 2D games.

Current To-Do:

  • make console more sophisticated
  • write script interface, audio, and graphical subsystems
  • implement being able to read config files
  • make cross platform

Dependencies:

Building:

in source dir type: cmake -H. -Bbuild

Running:

in source dir type: cmake --build build -- -j3

About

A game engine built(currently, but may change) on sfml

License:GNU General Public License v3.0


Languages

Language:C++ 99.5%Language:CMake 0.5%Language:Lua 0.0%