Zhe Cao's starred repositories
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Megatron-LM
Ongoing research training transformer models at scale
MapsModelsImporter
A Blender add-on to import models from google maps
animation_nodes
Node based visual scripting system designed for motion graphics in Blender.
pytorch-openpose
pytorch implementation of openpose including Hand and Body Pose Estimation.
habitat-lab
A modular high-level library to train embodied AI agents across a variety of tasks and environments.
openpifpaf
Official implementation of "OpenPifPaf: Composite Fields for Semantic Keypoint Detection and Spatio-Temporal Association" in PyTorch.
MonocularTotalCapture
Code for CVPR19 paper "Monocular Total Capture: Posing Face, Body and Hands in the Wild"
openpose_train
Training repository for OpenPose
neuralvolumes
Training and Evaluation Code for Neural Volumes
ContactPose
Large dataset of hand-object contact, hand- and object-pose, and 2.9 M RGB-D grasp images.
handobjectconsist
[cvpr 20] Demo, training and evaluation code for joint hand-object pose estimation in sparsely annotated videos
Yet-Another-Openpose-Implementation
This project reimplements from scratch the OpenPose paper (Cao et al,2018), Using Tensorflow 2.1 and optional TPU powered training.
egowholemocap
implementation of paper: Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement