Zhangwenbin's repositories

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GAMES102

GAMES 102

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ET

Unity3D Client And C# Server Framework

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libpku

贵校课程资料民间整理

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EasyGame

休闲游戏框架

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xLua

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

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DOTS-training-samples

Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.

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Graphics

Unity Graphics - Including Scriptable Render Pipeline

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ml-agents

Unity Machine Learning Agents Toolkit

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LuaBehaviorTree

行为树lua版

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apple-signin-unity

Unity plugin to support Sign In With Apple Id

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NotificationsSamples

Sample project for Unity Notifications

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build_xlua_with_libs

为xLua集成几个常用库,方便使用

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UnityShadows

Shadow map in unity, include hard shadow, PCF, PCSS, VSSM.

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Unity

一个带Lua的Unity框架

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BoatAttack

Demo Project using the Universal RP from Unity3D

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UniversalRenderingExamples

This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.

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RenderDocMeshParserForUnity

RenderDoc Mesh Parser For Unity

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csharp-kcp

基于c#的dotNetty实现的可靠udp网络库(kcp算法),包含fec实现,可用于游戏,视频,加速等业务

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Unity_ECS_GPUSkinning

ECS boost GpuSkinning

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Unity-DMX-Fixture-Library

Use ArtNet protocol to control fixtures in Unity that are parsed from the GDTF library

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graph-visualizer

Visualizer for your Playable graphs

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C-Sharp-Algorithms

:books: :chart_with_upwards_trend: Plug-and-play class-library project of standard Data Structures and Algorithms in C#

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UnityRaymarching

raymarching experiment in unity

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lua-protobuf

A Lua module to work with Google protobuf

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