YangWC's repositories
TinySoftRenderer
A tiny soft-renderer built from scratch using C++ 11
FluidEngine
Offline fluid simulation solver adopted from https://github.com/doyubkim/fluid-engine-dev.
Shaderpad--plusplus
A glsl editor. Qt
Atmosphere
Atmosphere rendering based on precomputed table.
fun-with-graphics
这里整理了图形学相关的高校课程、书籍、教程、文章、博客、资源、开源项目。
PhysicallyBasedRenderer
Physically Based Rendering
PositionBasedFluid_CUDA
Position Based Fluid Simulation Using CUDA.
NBodySimulation
N-body simulation based on CUDA.
AILearning
Just a reposity for my personal course project.
FountainParticle
Fountain particle effect. c++. OpenGL3.3+. Transform feedback. It's mainly based on GPU instead of CPU.
ComputerGraph-Course-Project
A final project for computer graph course using OpenGL3.3+. C++
FlameParticle
Flame particle using OpenGL3.3+. It's mainly based on GPU instead of CPU.
2DRayMarchingRenderer
A 2D rendering program based on ray marching and signed distance field.
ZeusYang.github.io
Website files for https://yangwc.com/.
CDN-for-yangwc.com
jsDeliver CDN for https://yangwc.com.
grammars-v4
Grammars written for ANTLR v4; expectation that the grammars are free of actions.