Giters
Zetrith
/
Multiplayer
Zetrith's Multiplayer mod for RimWorld
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Stargazers:
455
Watchers:
23
Issues:
84
Forks:
55
Zetrith/Multiplayer Issues
Notifications for things breaking down/art
Closed
4 years ago
Author does not appear and not compatible with newest version?
Closed
4 years ago
Comments count
2
Desync and not able to re-sync
Closed
4 years ago
Comments count
4
Desync with Twitch stories
Closed
4 years ago
Allow enabling debug mode at runtime
Closed
4 years ago
Comments count
1
Quasi systematic desync when using self-tend
Closed
4 years ago
Comments count
1
Major Desync Issues When Changing Time, or Random Events
Closed
4 years ago
Comments count
1
better way to tell what mods is miss mach
Closed
4 years ago
Comments count
2
Not really a issue just ?
Closed
4 years ago
Comments count
1
Are customized appearance mods supported by this mod?
Closed
4 years ago
Comments count
1
Incompatibility: Custom textures?
Closed
4 years ago
Comments count
1
Constant Resync
Closed
4 years ago
Comments count
4
Tick lag on speed change
Closed
4 years ago
Comments count
1
What the version to mp???
Closed
4 years ago
Comments count
1
Unable to toggle group items in stockpile zones
Closed
4 years ago
Question / save file / single player
Closed
4 years ago
Comments count
1
Desync when exiting a destroyed enemy camp/Trying to settle on it
Closed
4 years ago
Comments count
1
There is no "Multiplayer" option in the menu
Closed
4 years ago
Comments count
1
Hardcore SK mod issue
Closed
4 years ago
Add multiplayer support instructions for modders to the wiki
Closed
4 years ago
Auto save broke caravan/trade
Closed
4 years ago
Not much of a issue, but still, had nowhere to ask it
Closed
4 years ago
Comments count
4
Hospitality mod about visitors beds setting
Closed
4 years ago
Crossplatform is broken for any mod
Closed
4 years ago
Comments count
2
Broken simultating ticks/Saving
Closed
4 years ago
Autosaving broken?
Closed
4 years ago
Error with Rimatomics Compatability
Closed
4 years ago
Comments count
1
Desync when people enter the map
Closed
4 years ago
Comments count
2
Independant Pausing
Closed
4 years ago
Comments count
1
Desync when placing orders, permanent desync once game is unpaused
Closed
4 years ago
Pause on urgend letter
Closed
4 years ago
Comments count
3
Desync when somebody is injured
Closed
4 years ago
Mad Skills incompatibility
Closed
4 years ago
Comments count
1
Doors Extended "Hold Door Open" Desync
Closed
4 years ago
Comments count
1
Can't save
Closed
4 years ago
Comments count
6
Host client tick falling behind
Closed
4 years ago
Comments count
2
Add instructions for building to README
Closed
4 years ago
Comments count
6
Compability issue with Andriods mod.
Closed
4 years ago
Comments count
2
RimAtomics Long Range attacks desync game on host
Closed
4 years ago
Comments count
2
Precompiled 0MultiplayerAPI.dll should be downloadable
Closed
5 years ago
Comments count
1
Multiplayer API project should depend on default Assembly-CSharp
Closed
5 years ago
Comments count
1
Autosave resets "Auto Rearm" status on traps
Closed
5 years ago
Missing loc?
Closed
5 years ago
Comments count
2
Crash
Closed
5 years ago
Fertile Fields Issues
Closed
5 years ago
Comments count
2
Steam Mod
Closed
5 years ago
Comments count
5
IntersectRay always returns true on arbiter
Closed
5 years ago
Comments count
2
Multiplayer doesn't show up in mod order list.
Closed
5 years ago
Comments count
2
Host Game with Direct Connect
Closed
5 years ago
Comments count
3
What is the problem with this actually?
Closed
5 years ago
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