Ricardo Heath's starred repositories
VFX-sketchbook-Godot-4.x
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
PowerDeleteSuite
Power Delete Suite for Reddit
godot-pixel-destruction
Pixel-perfect sprite and collision destruction in Godot game engine.
godot_debug_draw_3d
Draw 3D debug graphics and 2D overlays with this add-on.
starship-olympics
A fast-paced local party game with starships that battle in a 2d top-down arena
godot-ecs-fps
Demo project showcasing a Godot FPS controller implemented using an ECS architecture
godot-rapier-physics
Godot Rapier Physics – A 2D and 3D drop-in replacement for the Godot engine that adds stability and fluids.
Purpose-System
The repository represents my initial logical framework for an video game AI behavior selection system.
libcolony
LibColony is a C++ (and JavaScript) library for task sheduling, perfect for colony simulation games like Rimworld or Dwarf Fortress. LibColony reduces the need for micromanagement, increases autonomy of colonists and prevents spirals of death. As a result the player can focus on planning rather than firefighting.
godot-text_effects
Some RichTextLabel effects for use in the Godot game engine.
obsidian-discord-share
This plugin allows you to share your Obsidian Vault content to Discord using discord.js.
HardReferenceFinder
A free, open-source Unreal Engine editor plugin for identifying hard references in a blueprint graph.
GASProjectTemplate
Taking the GameplayAbilitySystem and GASDocumentation to learn and create my own version
ALS-Refactored
Completely reworked and improved C++ version of Advanced Locomotion System V4.
OnAllFronts-Public
UE5 MilSim FPS / RTS Game (formerly ProjectM)
godot-open-rts
Open Source RTS game made in Godot 4
refined-github
:octocat: Browser extension that simplifies the GitHub interface and adds useful features