Zennyth / EnhancedCommon

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โœจ Enhanced Common Addon for Godot 4.1

Godot Version License: MIT Static Badge

Enhanced Common is the foundational addon for the "Enhanced" suite, a collection of tools designed to extend the power of the Godot Engine. From inventory systems to state charts, the Enhanced suite offers a plethora of tools for game development, and it all begins with Enhanced Common.

Table of Contents

Features ๐ŸŽฎ

  • Core Building Blocks: Essential tools for game development with Godot.
  • 2D Integrations: Support for 2D controllers, motion, hit/hurt systems, and more.
  • Utilities: A rich set of utility scripts to streamline your game development.
  • Editor Enhancements: Improved workflows and utilities for the Godot Editor.

Installation โš™๏ธ

  1. Clone or download this repository.
  2. Move the enhanced_common folder into your project's addons/ directory.
  3. Activate the addon by going to Project > Project Settings > Plugins and enabling Enhanced Common.

Usage ๐Ÿ•น๏ธ

Once the addon is enabled, you will have access to a host of nodes, tools, and utilities that you can use directly in your game scenes. Navigate to the addons/enhanced_common/scripts/ directory to explore and use the available scripts.

Documentation ๐Ÿ“š

For a deeper dive into each feature, tutorials, and best practices, refer to the official documentation. Additionally, you can find some sample assets for prototyping in the docs/assets directory.

Contribute ๐Ÿค

Want to help improve Enhanced Common or suggest new features for the Enhanced suite? Here's how:

  1. Fork this repository.
  2. Make your changes or additions.
  3. Create a pull request.

All contributions, feedback, and suggestions are welcome!

License ๐Ÿ“„

Enhanced Common is open-source under the MIT license. Please refer to the LICENSE file for more details.


Made with โค๏ธ by Zennyth for the Godot Community.

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License:MIT License


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